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Fix the new mobile styles a bit 🖌️ (#3106)
## Description: ### 1. PlayerInfoOverlay had less margin top than the leaderboard and the game controls. Fixed. ### 2. PlayerInfoOverlay did overlap with HeadsUpMessage. Fixed. Previous: <img width="543" height="174" alt="Screenshot 2026-02-03 184835" src="https://github.com/user-attachments/assets/8687294b-feb6-409d-995a-971986a9d406" /> Now: <img width="510" height="299" alt="Screenshot 2026-02-03 185117" src="https://github.com/user-attachments/assets/8b81f5ed-98ea-4154-b485-9de4ed974939" /> ### 3. Fixed border radius of the lower panels Previous: <img width="1200" height="162" alt="Screenshot 2026-02-03 184938" src="https://github.com/user-attachments/assets/72dc77c4-8992-4812-8b5d-e100e16fe91e" /> <img width="1081" height="122" alt="Screenshot 2026-02-03 185014" src="https://github.com/user-attachments/assets/0291e305-faed-41d2-b5a9-db795b61a8d2" /> Now: <img width="1237" height="151" alt="Screenshot 2026-02-03 184953" src="https://github.com/user-attachments/assets/40565ab4-cdad-4ea6-81e5-f24d485c7199" /> <img width="1054" height="99" alt="Screenshot 2026-02-03 185004" src="https://github.com/user-attachments/assets/ce091c16-74ac-4a05-8843-8493e08ba6c3" /> ### 4. Give PlayerInfoOverlay the same gap between gold icon and gold text as in ControlPanel Previous: <img width="772" height="759" alt="Screenshot 2026-02-03 191150" src="https://github.com/user-attachments/assets/49b14025-9d28-447d-9370-64ad30532abd" /> Now: <img width="803" height="748" alt="Screenshot 2026-02-03 191203" src="https://github.com/user-attachments/assets/b4749557-bf10-4643-83b1-5e9d22f122ed" /> ## Please complete the following: - [X] I have added screenshots for all UI updates - [X] I process any text displayed to the user through translateText() and I've added it to the en.json file - [X] I have added relevant tests to the test directory - [X] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced ## Please put your Discord username so you can be contacted if a bug or regression is found: FloPinguin
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@@ -261,7 +261,7 @@ export class ControlPanel extends LitElement implements Layer {
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return html`
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<div
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class="pointer-events-auto ${this._isVisible
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? "relative z-[60] w-full max-lg:landscape:fixed max-lg:landscape:bottom-0 max-lg:landscape:left-0 max-lg:landscape:w-1/2 max-lg:landscape:z-50 lg:max-w-[400px] text-sm lg:text-base bg-gray-800/70 p-1.5 pr-2 lg:p-5 shadow-lg lg:rounded-xl backdrop-blur-sm"
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? "relative z-[60] w-full max-lg:landscape:fixed max-lg:landscape:bottom-0 max-lg:landscape:left-0 max-lg:landscape:w-1/2 max-lg:landscape:z-50 lg:max-w-[400px] text-sm lg:text-base bg-gray-800/70 p-1.5 pr-2 lg:p-5 shadow-lg lg:rounded-tr-xl min-[1200px]:rounded-xl backdrop-blur-sm"
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: "hidden"}"
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@contextmenu=${(e: MouseEvent) => e.preventDefault()}
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>
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@@ -1038,7 +1038,9 @@ export class EventsDisplay extends LitElement implements Layer {
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class="relative w-full min-[1200px]:bottom-4 min-[1200px]:right-4 z-50 min-[1200px]:w-96 backdrop-blur-sm"
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>
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<!-- Button Bar -->
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<div class="w-full p-2 lg:p-3 bg-gray-800/70 rounded-t-lg">
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<div
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class="w-full p-2 lg:p-3 bg-gray-800/70 min-[1200px]:rounded-t-lg lg:rounded-tl-lg"
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>
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<div class="flex justify-between items-center">
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<div class="flex gap-4">
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${this.renderToggleButton(
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@@ -1081,7 +1083,7 @@ export class EventsDisplay extends LitElement implements Layer {
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<!-- Content Area -->
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<div
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class="bg-gray-800/70 max-h-[30vh] overflow-y-auto w-full h-full sm:rounded-b-lg events-container"
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class="bg-gray-800/70 max-h-[30vh] overflow-y-auto w-full h-full min-[1200px]:rounded-b-xl events-container"
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>
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<div>
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<table
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@@ -126,7 +126,7 @@ export class HeadsUpMessage extends LitElement implements Layer {
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${this.isVisible
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? html`
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<div
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class="fixed top-[10%] left-1/2 -translate-x-1/2 z-[11000]
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class="fixed top-[15%] left-1/2 -translate-x-1/2 z-[11000]
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inline-flex items-center justify-center h-8 lg:h-10
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w-fit max-w-[90vw]
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bg-gray-900/60 rounded-md lg:rounded-lg
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@@ -280,7 +280,7 @@ export class PlayerInfoOverlay extends LitElement implements Layer {
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<!-- Left: Gold & Troop bar -->
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<div class="flex flex-col gap-1 shrink-0 w-28">
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<div
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class="flex items-center justify-center p-1 border rounded-md border-yellow-400 font-bold text-yellow-400 text-xs w-28"
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class="flex items-center justify-center p-1 border rounded-md border-yellow-400 font-bold text-yellow-400 text-xs w-28 lg:gap-1"
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translate="no"
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>
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<img src=${goldCoinIcon} width="13" height="13" />
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@@ -452,7 +452,7 @@ export class PlayerInfoOverlay extends LitElement implements Layer {
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return html`
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<div
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class="fixed top-0 lg:top-[10px] left-0 right-0 sm:left-1/2 sm:right-auto sm:-translate-x-1/2 z-[1001]"
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class="fixed top-0 lg:top-4 left-0 right-0 sm:left-1/2 sm:right-auto sm:-translate-x-1/2 z-[1001]"
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@contextmenu=${(e: MouseEvent) => e.preventDefault()}
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>
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<div
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