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attack adjust
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@@ -525,7 +525,7 @@ export class DefaultConfig implements Config {
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};
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} else {
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return {
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attackerTroopLoss: attackerType == PlayerType.Bot ? mag * 12 : mag * 12,
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attackerTroopLoss: attackerType == PlayerType.Bot ? mag * 16 : mag * 16,
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defenderTroopLoss: 0,
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tilesPerTickUsed: 31 * speed, // * (10_000 / attackTroops) ** 0.5,
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};
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