mirror of
https://github.com/openfrontio/OpenFrontIO.git
synced 2026-07-20 03:32:14 +00:00
fixed giantworldmap key (#1188)
## Description: Fixed an issue where key was being displayed in a place it shouldn’t have been. https://discord.com/channels/1284581928254701718/1284581928833388619/1383774883472740433 ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced - [x] I understand that submitting code with bugs that could have been caught through manual testing blocks releases and new features for all contributors ## Please put your Discord username so you can be contacted if a bug or regression is found: aotumuri
This commit is contained in:
@@ -61,7 +61,7 @@ const numPlayersConfig = {
|
||||
[GameMapType.BlackSea]: [40, 50, 30],
|
||||
[GameMapType.Pangaea]: [40, 20, 30],
|
||||
[GameMapType.World]: [150, 80, 50],
|
||||
[GameMapType.WorldMapGiant]: [150, 100, 60],
|
||||
[GameMapType.GiantWorldMap]: [150, 100, 60],
|
||||
[GameMapType.Halkidiki]: [50, 40, 30],
|
||||
} as const satisfies Record<GameMapType, [number, number, number]>;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user