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https://github.com/openfrontio/OpenFrontIO.git
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Revert tradeship path caching (#927)
## Description: The path caching was causing bugs, sometimes they wouldn't get removed, sometimes they would go in circles. Deleting the cache so we can deploy v23. ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced - [x] I understand that submitting code with bugs that could have been caught through manual testing blocks releases and new features for all contributors ## Please put your Discord username so you can be contacted if a bug or regression is found: <DISCORD USERNAME>
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@@ -10,18 +10,17 @@ import {
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UnitType,
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} from "../game/Game";
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import { TileRef } from "../game/GameMap";
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import { AStar, PathFindResultType } from "../pathfinding/AStar";
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import { MiniAStar } from "../pathfinding/MiniAStar";
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import { PathFindResultType } from "../pathfinding/AStar";
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import { PathFinder } from "../pathfinding/PathFinding";
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import { distSortUnit } from "../Util";
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export class TradeShipExecution implements Execution {
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private active = true;
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private mg: Game | null = null;
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private origOwner: Player | null = null;
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private tradeShip: Unit | null = null;
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private mg: Game;
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private origOwner: Player;
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private tradeShip: Unit;
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private wasCaptured = false;
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private tilesTraveled = 0;
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private aStar: AStar | null = null;
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private pathFinder: PathFinder;
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constructor(
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private _owner: PlayerID,
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@@ -32,12 +31,10 @@ export class TradeShipExecution implements Execution {
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init(mg: Game, ticks: number): void {
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this.mg = mg;
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this.origOwner = mg.player(this._owner);
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this.pathFinder = PathFinder.Mini(mg, 2500);
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}
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tick(ticks: number): void {
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if (this.mg === null || this.origOwner === null) {
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throw new Error("Not initialized");
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}
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if (this.tradeShip === null) {
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const spawn = this.origOwner.canBuild(
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UnitType.TradeShip,
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@@ -52,9 +49,6 @@ export class TradeShipExecution implements Execution {
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targetUnit: this._dstPort,
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lastSetSafeFromPirates: ticks,
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});
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// Record stats
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this.mg.stats().boatSendTrade(this.origOwner, this._dstPort.owner());
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}
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if (!this.tradeShip.isActive()) {
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@@ -100,105 +94,52 @@ export class TradeShipExecution implements Execution {
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}
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}
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const cachedNextTile = this._dstPort.cacheGet(this.tradeShip.tile());
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if (cachedNextTile !== undefined) {
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this.moveTradeShip(cachedNextTile);
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return;
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}
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const result = this.pathFinder.nextTile(
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this.tradeShip.tile(),
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this._dstPort.tile(),
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);
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this.computeNewPath();
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}
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private fillCachePath(port: Unit, path: TileRef[]): void {
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if (path.length < 2) {
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throw new Error("path must have at least 2 points");
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}
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for (let i = 0; i < path.length - 1; i++) {
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if (port.cacheGet(path[i]) !== undefined) {
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continue;
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}
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const from = path[i];
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const to = path[i + 1];
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port.cachePut(from, to);
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}
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}
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private moveTradeShip(nextTile?: TileRef): void {
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if (nextTile === undefined) {
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throw new Error("missing tile");
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}
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if (nextTile === this._dstPort.tile()) {
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this.complete();
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return;
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}
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// Update safeFromPirates status
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if (this.mg!.isWater(nextTile) && this.mg!.isShoreline(nextTile)) {
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this.tradeShip!.setSafeFromPirates();
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}
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this.tradeShip!.move(nextTile);
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this.tilesTraveled++;
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}
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private computeNewPath(): void {
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if (this.aStar === null) {
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this.aStar = new MiniAStar(
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this.mg!,
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this.mg!.miniMap(),
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this.tradeShip!.tile(),
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this._dstPort.tile(),
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2500,
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20,
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);
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}
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switch (this.aStar.compute()) {
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switch (result.type) {
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case PathFindResultType.Completed:
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this.complete();
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break;
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case PathFindResultType.Pending:
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// Fire unit event to rerender.
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this.tradeShip!.touch();
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this.tradeShip.move(this.tradeShip.tile());
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break;
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case PathFindResultType.Completed: {
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const fullPath = this.aStar.reconstructPath();
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if (fullPath === null || fullPath.length === 0) {
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throw new Error("missing path");
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case PathFindResultType.NextTile:
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// Update safeFromPirates status
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if (this.mg.isWater(result.tile) && this.mg.isShoreline(result.tile)) {
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this.tradeShip.setSafeFromPirates();
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}
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this.fillCachePath(this._dstPort, fullPath);
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if (!this.wasCaptured) {
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this.fillCachePath(this.srcPort, fullPath.slice().reverse());
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}
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this.moveTradeShip(fullPath.shift());
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this.tradeShip.move(result.tile);
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break;
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}
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case PathFindResultType.PathNotFound:
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consolex.warn("trade ship cannot find route");
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this.tradeShip?.delete(false);
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consolex.warn("captured trade ship cannot find route");
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if (this.tradeShip.isActive()) {
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this.tradeShip.delete(false);
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}
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this.active = false;
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break;
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default:
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throw new Error("unexpected path finding compute result");
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}
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}
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private complete() {
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if (this.mg === null || this.origOwner === null) {
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throw new Error("Not initialized");
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}
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if (this.tradeShip === null) return;
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this.active = false;
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this.tradeShip.delete(false);
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const gold = this.mg.config().tradeShipGold(this.tilesTraveled);
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const gold = this.mg
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.config()
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.tradeShipGold(
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this.mg.manhattanDist(this.srcPort.tile(), this._dstPort.tile()),
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);
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if (this.wasCaptured) {
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const player = this.tradeShip.owner();
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player.addGold(gold);
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this.tradeShip.owner().addGold(gold);
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this.mg.displayMessage(
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`Received ${renderNumber(gold)} gold from ship captured from ${this.origOwner.displayName()}`,
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MessageType.SUCCESS,
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this.tradeShip.owner().id(),
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);
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// Record stats
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this.mg.stats().boatCapturedTrade(player, this.origOwner, gold);
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} else {
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this.srcPort.owner().addGold(gold);
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this._dstPort.owner().addGold(gold);
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@@ -212,11 +153,6 @@ export class TradeShipExecution implements Execution {
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MessageType.SUCCESS,
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this.srcPort.owner().id(),
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);
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// Record stats
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this.mg
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.stats()
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.boatArriveTrade(this.srcPort.owner(), this._dstPort.owner(), gold);
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}
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return;
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}
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@@ -399,10 +399,6 @@ export interface Unit {
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// Warships
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setPatrolTile(tile: TileRef): void;
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patrolTile(): TileRef | undefined;
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// Ports
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cachePut(from: TileRef, to: TileRef): void;
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cacheGet(from: TileRef): TileRef | undefined;
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}
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export interface TerraNullius {
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@@ -27,7 +27,6 @@ export class UnitImpl implements Unit {
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private _lastOwner: PlayerImpl | null = null;
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private _troops: number;
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private _cooldownStartTick: Tick | null = null;
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private _pathCache: Map<TileRef, TileRef> = new Map();
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private _patrolTile: TileRef | undefined;
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constructor(
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private _type: UnitType,
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@@ -84,13 +83,6 @@ export class UnitImpl implements Unit {
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return this._targetTile;
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}
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cachePut(from: TileRef, to: TileRef): void {
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this._pathCache.set(from, to);
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}
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cacheGet(from: TileRef): TileRef | undefined {
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return this._pathCache.get(from);
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}
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id() {
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return this._id;
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}
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