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use renderTroops & renderNumber for playerinfo overlay
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@@ -50,6 +50,7 @@ export async function loadTerrainFromFile(fileData: string): Promise<GameMap> {
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rawData[i] = packedByte;
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if (packedByte & 0b10000000) numLand++;
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}
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return new GameMapImpl(width, height, rawData, numLand)
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}
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