Add back #646 - trade ship gold by travelled distance (#1085)

## Description:
Return #646 - gold from tradeships by travelled distance

https://github.com/openfrontio/OpenFrontIO/pull/646/

## Please complete the following:

- [X] I have added screenshots for all UI updates
- [X] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [X] I have added relevant tests to the test directory
- [X] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [X] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

## Please put your Discord username so you can be contacted if a bug or
regression is found:

maxion_
This commit is contained in:
Max Lundgren
2025-06-07 22:05:12 +03:00
committed by evanpelle
parent af2fa309d9
commit 3d5ff8c9b4
+3 -5
View File
@@ -18,6 +18,7 @@ export class TradeShipExecution implements Execution {
private tradeShip: Unit | undefined;
private wasCaptured = false;
private pathFinder: PathFinder;
private tilesTraveled = 0;
constructor(
private origOwner: Player,
@@ -109,6 +110,7 @@ export class TradeShipExecution implements Execution {
this.tradeShip.setSafeFromPirates();
}
this.tradeShip.move(result.tile);
this.tilesTraveled++;
break;
case PathFindResultType.PathNotFound:
console.warn("captured trade ship cannot find route");
@@ -123,11 +125,7 @@ export class TradeShipExecution implements Execution {
private complete() {
this.active = false;
this.tradeShip!.delete(false);
const gold = this.mg
.config()
.tradeShipGold(
this.mg.manhattanDist(this.srcPort.tile(), this._dstPort.tile()),
);
const gold = this.mg.config().tradeShipGold(this.tilesTraveled);
if (this.wasCaptured) {
this.tradeShip!.owner().addGold(gold);