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@@ -98,6 +98,8 @@ export function canBuildTransportShip(
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result = transportShipSpawn(game, player, dst);
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}
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} else {
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// Now we are boating in a lake, so do a bfs from target until we find
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// a border tile owned by the player
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const tiles = game.bfs(
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dst,
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andFN(
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