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update traitor message
add "for 30 seconds"
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@@ -274,7 +274,7 @@ export class EventsDisplay extends LitElement implements Layer {
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this.addEvent({
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description:
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`You broke your alliance with ${betrayed.name()}, making you a TRAITOR ` +
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`(${malusPercent}% defense debuff)`,
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`(${malusPercent}% defense debuff for 30 seconds)`,
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type: MessageType.ERROR,
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highlight: true,
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createdAt: this.game.ticks(),
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