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fix dirty tile tracking
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@@ -246,11 +246,10 @@ export class TerritoryLayer implements Layer {
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clippedW,
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clippedH,
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);
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// Reset dirty tracking
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this.minDirtyX = this.minDirtyY = Infinity;
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this.maxDirtyX = this.maxDirtyY = -1;
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}
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// Reset dirty tracking
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this.minDirtyX = this.minDirtyY = Infinity;
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this.maxDirtyX = this.maxDirtyY = -1;
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}
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}
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if (this.alternativeView) {
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