format and lint

This commit is contained in:
bijx
2026-01-08 16:35:05 -05:00
parent b0d0178b08
commit 1c080b49b5
3 changed files with 3 additions and 9 deletions
+1 -1
View File
@@ -14,6 +14,7 @@ import { ChatModal } from "./layers/ChatModal";
import { ControlPanel } from "./layers/ControlPanel";
import { EmojiTable } from "./layers/EmojiTable";
import { EventsDisplay } from "./layers/EventsDisplay";
import { FactoryRadiusLayer } from "./layers/FactoryRadiusLayer";
import { FxLayer } from "./layers/FxLayer";
import { GameLeftSidebar } from "./layers/GameLeftSidebar";
import { GameRightSidebar } from "./layers/GameRightSidebar";
@@ -30,7 +31,6 @@ import { PlayerInfoOverlay } from "./layers/PlayerInfoOverlay";
import { PlayerPanel } from "./layers/PlayerPanel";
import { RailroadLayer } from "./layers/RailroadLayer";
import { ReplayPanel } from "./layers/ReplayPanel";
import { FactoryRadiusLayer } from "./layers/FactoryRadiusLayer";
import { SAMRadiusLayer } from "./layers/SAMRadiusLayer";
import { SettingsModal } from "./layers/SettingsModal";
import { SpawnTimer } from "./layers/SpawnTimer";
@@ -4,10 +4,7 @@ import { GameUpdateType } from "../../../core/game/GameUpdates";
import type { GameView, UnitView } from "../../../core/game/GameView";
import { UIState } from "../UIState";
import { Layer } from "./Layer";
import {
computeUncoveredArcIntervals,
Interval,
} from "./utils/circleUnion";
import { computeUncoveredArcIntervals, Interval } from "./utils/circleUnion";
interface FactoryRadius {
x: number;
+1 -4
View File
@@ -9,10 +9,7 @@ import type {
import { ToggleStructureEvent } from "../../InputHandler";
import { UIState } from "../UIState";
import { Layer } from "./Layer";
import {
computeUncoveredArcIntervals,
Interval,
} from "./utils/circleUnion";
import { computeUncoveredArcIntervals, Interval } from "./utils/circleUnion";
interface SAMRadius {
x: number;