reduce transport frequency for fakehumanexecution, make transport render more efficient

This commit is contained in:
Evan
2025-04-05 17:14:56 -07:00
parent d560e90486
commit 0dbc246a63
3 changed files with 6 additions and 7 deletions
+1 -1
View File
@@ -41,7 +41,7 @@ export class DevConfig extends DefaultConfig {
}
numSpawnPhaseTurns(): number {
return this.gameConfig().gameType == GameType.Singleplayer ? 40 : 100;
return this.gameConfig().gameType == GameType.Singleplayer ? 70 : 100;
// return 100
}