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Revised attack parameters
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@@ -53,7 +53,7 @@ export abstract class DefaultServerConfig implements ServerConfig {
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abstract env(): GameEnv;
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abstract discordRedirectURI(): string;
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turnIntervalMs(): number {
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return 100;
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return 120;
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}
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gameCreationRate(): number {
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return 60 * 1000;
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@@ -483,7 +483,7 @@ export class DefaultConfig implements Config {
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defenderdensity ** 0.6 *
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within(defender.troops() / attackTroops, 0.3, 10) ** 0.5 *
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speed,
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8,
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10,
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480,
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),
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};
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