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Enable the sort-imports eslint rule (#1849)
## Description: Enable the `sort-imports` eslint rule. Fixes #1784 ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced
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+6
-6
@@ -1,6 +1,3 @@
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import fs from "fs";
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import path from "path";
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import { z } from "zod";
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import {
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Difficulty,
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Game,
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@@ -10,15 +7,18 @@ import {
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PlayerInfo,
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PlayerType,
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} from "../../src/core/game/Game";
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import { createGame } from "../../src/core/game/GameImpl";
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import {
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genTerrainFromBin,
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MapManifestSchema,
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genTerrainFromBin,
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} from "../../src/core/game/TerrainMapLoader";
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import { UserSettings } from "../../src/core/game/UserSettings";
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import { GameConfig } from "../../src/core/Schemas";
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import { TestConfig } from "./TestConfig";
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import { TestServerConfig } from "./TestServerConfig";
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import { UserSettings } from "../../src/core/game/UserSettings";
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import { createGame } from "../../src/core/game/GameImpl";
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import fs from "fs";
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import path from "path";
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import { z } from "zod";
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export async function setup(
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mapName: string,
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@@ -1,5 +1,3 @@
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import { NukeMagnitude } from "../../src/core/configuration/Config";
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import { DefaultConfig } from "../../src/core/configuration/DefaultConfig";
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import {
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Game,
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Player,
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@@ -7,6 +5,8 @@ import {
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Tick,
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UnitType,
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} from "../../src/core/game/Game";
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import { DefaultConfig } from "../../src/core/configuration/DefaultConfig";
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import { NukeMagnitude } from "../../src/core/configuration/Config";
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import { TileRef } from "../../src/core/game/GameMap";
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export class TestConfig extends DefaultConfig {
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@@ -1,7 +1,7 @@
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import { JWK } from "jose";
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import { GameEnv, ServerConfig } from "../../src/core/configuration/Config";
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import { GameMapType } from "../../src/core/game/Game";
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import { GameID } from "../../src/core/Schemas";
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import { GameMapType } from "../../src/core/game/Game";
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import { JWK } from "jose";
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export class TestServerConfig implements ServerConfig {
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allowedFlares(): string[] | undefined {
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+1
-1
@@ -3,8 +3,8 @@
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// However buildUnit do not create executions (e.g.: WarshipExecution)
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// If you also need execution use function below. Does not work with things not
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import { ConstructionExecution } from "../../src/core/execution/ConstructionExecution";
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import { Game, Player, UnitType } from "../../src/core/game/Game";
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import { ConstructionExecution } from "../../src/core/execution/ConstructionExecution";
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// built via UI (e.g.: trade ships)
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export function constructionExecution(
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