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Enable the sort-imports eslint rule (#1849)
## Description: Enable the `sort-imports` eslint rule. Fixes #1784 ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced
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@@ -1,20 +1,20 @@
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import { OutlineFilter } from "pixi-filters";
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import * as PIXI from "pixi.js";
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import bitmapFont from "../../../../resources/fonts/round_6x6_modified.xml";
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import { Cell, PlayerID, UnitType } from "../../../core/game/Game";
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import { GameView, PlayerView, UnitView } from "../../../core/game/GameView";
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import { EventBus } from "../../../core/EventBus";
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import { GameUpdateType } from "../../../core/game/GameUpdates";
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import { Layer } from "./Layer";
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import { OutlineFilter } from "pixi-filters";
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import SAMMissileIcon from "../../../../resources/images/SamLauncherUnit.png";
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import { Theme } from "../../../core/configuration/Config";
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import { ToggleStructureEvent } from "../../InputHandler";
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import { TransformHandler } from "../TransformHandler";
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import anchorIcon from "../../../../resources/images/AnchorIcon.png";
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import bitmapFont from "../../../../resources/fonts/round_6x6_modified.xml";
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import cityIcon from "../../../../resources/images/CityIcon.png";
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import factoryIcon from "../../../../resources/images/FactoryUnit.png";
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import missileSiloIcon from "../../../../resources/images/MissileSiloUnit.png";
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import SAMMissileIcon from "../../../../resources/images/SamLauncherUnit.png";
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import shieldIcon from "../../../../resources/images/ShieldIcon.png";
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import { Theme } from "../../../core/configuration/Config";
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import { EventBus } from "../../../core/EventBus";
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import { Cell, PlayerID, UnitType } from "../../../core/game/Game";
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import { GameUpdateType } from "../../../core/game/GameUpdates";
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import { GameView, PlayerView, UnitView } from "../../../core/game/GameView";
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import { ToggleStructureEvent } from "../../InputHandler";
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import { TransformHandler } from "../TransformHandler";
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import { Layer } from "./Layer";
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type ShapeType = "triangle" | "square" | "pentagon" | "octagon" | "circle";
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