Move betrayal button, remove betrayal confirmation 🔧 (#3076)

## Description:

- Move betrayal button to the boat-sending-button-location (you can't
send boats to allies) to prevent missclicks
- Remove betrayal confirmation

<img width="260" height="248" alt="image"
src="https://github.com/user-attachments/assets/0a25fc9c-c8a0-4ba9-a8c8-971d6a7a0511"
/>

## Please complete the following:

- [X] I have added screenshots for all UI updates
- [X] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [X] I have added relevant tests to the test directory
- [X] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced

## Please put your Discord username so you can be contacted if a bug or
regression is found:

FloPinguin
This commit is contained in:
FloPinguin
2026-01-31 22:52:58 +01:00
committed by GitHub
parent b6b74befa0
commit 0286224299
4 changed files with 7 additions and 71 deletions
-3
View File
@@ -1,3 +0,0 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100">
<path fill="#fff" d="M90.9 17.1c-3.9-3.9-10.2-3.9-14.1 0L37.5 56.4 23.2 42.1c-3.9-3.9-10.2-3.9-14.1 0s-3.9 10.2 0 14.1l21.4 21.4c1.9 1.9 4.4 2.9 7.1 2.9s5.1-1 7.1-2.9l46.4-46.4c3.8-3.9 3.8-10.2-.2-14.1z"/>
</svg>

Before

Width:  |  Height:  |  Size: 278 B

@@ -17,7 +17,6 @@ import allianceIcon from "/images/AllianceIconWhite.svg?url";
import boatIcon from "/images/BoatIconWhite.svg?url";
import buildIcon from "/images/BuildIconWhite.svg?url";
import chatIcon from "/images/ChatIconWhite.svg?url";
import checkmarkIcon from "/images/CheckmarkIconWhite.svg?url";
import donateGoldIcon from "/images/DonateGoldIconWhite.svg?url";
import donateTroopIcon from "/images/DonateTroopIconWhite.svg?url";
import emojiIcon from "/images/EmojiIconWhite.svg?url";
@@ -219,15 +218,6 @@ const allyBreakElement: MenuElement = {
!!params.playerActions?.interaction?.canBreakAlliance,
color: COLORS.breakAlly,
icon: traitorIcon,
subMenu: () => [allyBreakCancelElement, allyBreakConfirmElement],
};
const allyBreakConfirmElement: MenuElement = {
id: "ally_break_confirm",
name: "confirm",
disabled: () => false,
color: COLORS.breakAlly,
icon: checkmarkIcon,
action: (params: MenuElementParams) => {
params.playerActionHandler.handleBreakAlliance(
params.myPlayer,
@@ -237,17 +227,6 @@ const allyBreakConfirmElement: MenuElement = {
},
};
const allyBreakCancelElement: MenuElement = {
id: "ally_break_cancel",
name: "cancel",
disabled: () => false,
color: COLORS.info,
icon: xIcon,
action: (params: MenuElementParams) => {
params.closeMenu();
},
};
// eslint-disable-next-line @typescript-eslint/no-unused-vars
const allyDonateGoldElement: MenuElement = {
id: "ally_donate_gold",
@@ -638,10 +617,7 @@ export const rootMenuElement: MenuElement = {
icon: infoIcon,
color: COLORS.info,
subMenu: (params: MenuElementParams) => {
let ally = allyRequestElement;
if (params.selected?.isAlliedWith(params.myPlayer)) {
ally = allyBreakElement;
}
const isAllied = params.selected?.isAlliedWith(params.myPlayer);
const tileOwner = params.game.owner(params.tile);
const isOwnTerritory =
@@ -651,10 +627,10 @@ export const rootMenuElement: MenuElement = {
const menuItems: (MenuElement | null)[] = [
infoMenuElement,
...(isOwnTerritory
? [deleteUnitElement, ally, buildMenuElement]
? [deleteUnitElement, allyRequestElement, buildMenuElement]
: [
boatMenuElement,
ally,
isAllied ? allyBreakElement : boatMenuElement,
allyRequestElement,
isFriendlyTarget(params) && !isDisconnectedTarget(params)
? donateGoldRadialElement
: attackMenuElement,
@@ -341,6 +341,7 @@ describe("RadialMenuElements", () => {
isPlayer: vi.fn(() => true),
} as unknown as PlayerView;
mockParams.selected = allyPlayer;
mockGame.owner = vi.fn(() => allyPlayer);
const subMenu = rootMenuElement.subMenu!(mockParams);
const allyMenu = subMenu.find((item) => item.id === "ally_break");
+2 -40
View File
@@ -75,12 +75,6 @@ const makeParams = (opts?: Partial<MenuElementParams>): MenuElementParams => {
const findAllyBreak = (items: any[]) =>
items.find((i) => i && i.id === "ally_break");
const findAllyBreakConfirm = (items: any[]) =>
items.find((i) => i && i.id === "ally_break_confirm");
const findAllyBreakCancel = (items: any[]) =>
items.find((i) => i && i.id === "ally_break_cancel");
describe("RadialMenuElements ally break", () => {
test("shows break option with correct color when allied", () => {
const params = makeParams();
@@ -91,29 +85,12 @@ describe("RadialMenuElements ally break", () => {
expect(ally.color).toBe(COLORS.breakAlly);
});
test("break option opens confirmation submenu", () => {
test("break action calls handleBreakAlliance and closes menu", () => {
const params = makeParams();
const items = rootMenuElement.subMenu!(params);
const ally = findAllyBreak(items)!;
expect(ally.subMenu).toBeDefined();
const subMenuItems = ally.subMenu!(params);
expect(subMenuItems.length).toBe(2);
const confirmItem = findAllyBreakConfirm(subMenuItems);
const cancelItem = findAllyBreakCancel(subMenuItems);
expect(confirmItem).toBeTruthy();
expect(cancelItem).toBeTruthy();
});
test("confirm action calls handleBreakAlliance and closes menu", () => {
const params = makeParams();
const items = rootMenuElement.subMenu!(params);
const ally = findAllyBreak(items)!;
const subMenuItems = ally.subMenu!(params);
const confirmItem = findAllyBreakConfirm(subMenuItems)!;
confirmItem.action!(params);
ally.action!(params);
expect(params.playerActionHandler.handleBreakAlliance).toHaveBeenCalledWith(
params.myPlayer,
@@ -121,19 +98,4 @@ describe("RadialMenuElements ally break", () => {
);
expect(params.closeMenu).toHaveBeenCalled();
});
test("cancel action closes menu without breaking alliance", () => {
const params = makeParams();
const items = rootMenuElement.subMenu!(params);
const ally = findAllyBreak(items)!;
const subMenuItems = ally.subMenu!(params);
const cancelItem = findAllyBreakCancel(subMenuItems)!;
cancelItem.action!(params);
expect(
params.playerActionHandler.handleBreakAlliance,
).not.toHaveBeenCalled();
expect(params.closeMenu).toHaveBeenCalled();
});
});