Default Branch

b043dc6c15 · Team Maps Expansion: New team spawnzones for multiple maps (#4058) · Updated 2026-05-28 22:34:26 +00:00

Branches

79f095515f · new chip · Updated 2026-01-30 00:01:22 +00:00    alois

1007
1

23f463f2ea · fix z index · Updated 2026-01-29 04:41:29 +00:00    alois

949
1

3c9f66288b · fix · Updated 2026-01-26 23:20:35 +00:00    alois

994
3

ffd2fde8b1 · video · Updated 2026-01-26 21:50:26 +00:00    alois

1018
1

dc60aaa5d8 · increase spawn imm 10 seconds · Updated 2026-01-24 23:51:22 +00:00    alois

1022
2

e528988d50 · Update terrain shader parameters · Updated 2026-01-20 21:58:27 +00:00    alois

1012
17

2ba17dc777 · Add WebGPU Debug Overlay to prod index.html · Updated 2026-01-18 18:30:22 +00:00    alois

1053
12

f98c77f6cd · Switched loadShader() to a Vite-bundled static shader map using import.meta.glob(..., { as: "raw", eager: true }) · Updated 2026-01-17 23:33:45 +00:00    alois

1053
8

a82d64de3a · Carrot · Updated 2026-01-16 22:31:36 +00:00    alois

1063
4

202f59a410 · Refactor territory rendering to use WebGPU · Updated 2026-01-16 01:50:00 +00:00    alois

1053
1

dfc3b359cf · crazygames · Updated 2026-01-14 21:24:06 +00:00    alois

1059
1

d533f2877e · Add motion mode selection to TerritoryLayer and TerritoryWebGLRenderer · Updated 2026-01-13 19:40:23 +00:00    alois

1104
39

849e8a7ff3 · Add contested drawing controls to TerritoryLayer and TerritoryWebGLRenderer · Updated 2026-01-13 05:03:03 +00:00    alois

1104
37

d2f7a62b1c · Refactor shader logic in TerritoryWebGLRenderer for improved visual clarity · Updated 2026-01-12 23:52:47 +00:00    alois

1104
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5766d71995 · config · Updated 2026-01-12 23:52:28 +00:00    alois

1083
1

02e921cc18 · debug · Updated 2026-01-12 22:58:03 +00:00    alois

1104
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9ba397649d · Enhance hover highlight functionality in TerritoryWebGLRenderer · Updated 2026-01-12 22:27:25 +00:00    alois

1104
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9710bf3526 · Enhance contest management in TerritoryLayer and TerritoryWebGLRenderer · Updated 2026-01-11 23:49:56 +00:00    alois

1104
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ebdf524af8 · Nit · Updated 2026-01-11 22:46:09 +00:00    alois

1088
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0a3a77193f · accept delay, use triplebuffer, · Updated 2026-01-11 20:46:31 +00:00    alois

1104
18