Default Branch

b043dc6c15 · Team Maps Expansion: New team spawnzones for multiple maps (#4058) · Updated 2026-05-28 22:34:26 +00:00

Branches

d9ec9b0e40 · Restore troop/gold ratio slider and worker allocation · Updated 2026-03-01 21:06:03 +00:00    alois

788
1

13a75e8519 · dedupe · Updated 2026-03-01 15:04:56 +00:00    alois

780
9

46a356d9ff · Make stepper authoritative for sparse motion segments · Updated 2026-02-28 17:20:33 +00:00    alois

788
14

6bf9ee7d8f · Improve mover overlap redraw stability · Updated 2026-02-28 13:27:06 +00:00    alois

788
13

a503bc2081 · Improve mover overlap redraw stability · Updated 2026-02-28 01:45:15 +00:00    alois

790
26

cb5fb1d3b6 · Split mover budgets for on-screen and off-screen passes · Updated 2026-02-27 22:05:06 +00:00    alois

800
24

cb5fb1d3b6 · Split mover budgets for on-screen and off-screen passes · Updated 2026-02-27 22:05:06 +00:00    alois

800
24

04155c234b · Refine UnitLayer mover rendering pipeline · Updated 2026-02-27 18:49:36 +00:00    alois

800
21

3e04271870 · Update thinmap assets and nation coordinates; added new nations and adjusted map dimensions · Updated 2026-02-27 03:21:34 +00:00    alois

802
4

18352f4a9b · unit trails: tick fade, transport persist, nuke cleanup · Updated 2026-02-27 01:55:14 +00:00    alois

800
17

8409401495 · test · Updated 2026-02-26 23:47:16 +00:00    alois

154
1

3bb92600cd · Refactor environment variable defaults and improve error handling in various scripts. · Updated 2026-02-23 12:50:33 +00:00    alois

4069
5

59a4debdba · addedsupport files · Updated 2026-02-23 06:43:23 +00:00    alois

803
3

46eba78376 · style: adjust column widths in leaderboard tables for improved layout consistency · Updated 2026-02-22 22:50:48 +00:00    alois

824
8

0b495a7fe8 · fix: make perf overlay touch-draggable and keep resize handle pinned while scrolling · Updated 2026-02-22 17:49:27 +00:00    alois

812
9
oil

207a806ed0 · updated oil rig icon and 3d structure · Updated 2026-02-21 20:47:12 +00:00    alois

824
4

e9142efa26 · motion plans: packed buffers + client-side movement · Updated 2026-02-21 20:40:54 +00:00    alois

818
1

369000961a · View Transition · Updated 2026-02-20 22:38:23 +00:00    alois

821
3

35e6ee0d39 · feat(timeline): implement history rewriting functionality · Updated 2026-02-20 20:14:11 +00:00    alois

825
3

abf9048d80 · feat(timeline): add timeline panel to game interface · Updated 2026-02-20 19:18:07 +00:00    alois

825
2