Commit Graph

  • d4650b8546 Resolve #17 - Simple 15m cache for decks. Gareth Latty 2016-06-05 16:03:47 +01:00
  • e595f52c2d Fix an issue where errors were not given when the cardcast deck didn't exist, #45 - disable buttons on start screen once clicked. Gareth Latty 2016-06-04 16:03:34 +01:00
  • 888fb414cf Allow pressing escape to leave overlays, and return to submit on inputs. Gareth Latty 2016-06-02 04:33:46 +01:00
  • 81f510c4be Cleanup of overlay. Gareth Latty 2016-06-02 03:47:27 +01:00
  • 494154bc2a Add desktop notifications to let players know when they need to do something. Also moved the overlays into Elm rather than javascript hackery. Gareth Latty 2016-06-02 03:35:04 +01:00
  • b20a8b3d65 Resolve #32: Game history. Gareth Latty 2016-05-26 00:58:15 +01:00
  • 050bf170a4 Opitmise animations. Gareth Latty 2016-05-23 19:08:07 +01:00
  • 3adb59980b Fix playing animations. Gareth Latty 2016-05-23 18:49:29 +01:00
  • e29f29ed50 Missed change. Gareth Latty 2016-05-23 17:34:43 +01:00
  • cf2720eb9d A variety of bug fixes. Gareth Latty 2016-05-23 17:32:08 +01:00
  • cb4ced9e02 Forgot a trailing slash. Gareth Latty 2016-05-22 20:19:11 +01:00
  • 7c08a90290 More fixes for https support. Gareth Latty 2016-05-22 20:16:12 +01:00
  • 8217f84e38 Fix for bug where the server would give the incorrect URL if accessed via HTTPs. Gareth Latty 2016-05-22 19:02:15 +01:00
  • 5324b959d1 Update app.json to match new structure. Gareth Latty 2016-05-22 18:40:02 +01:00
  • 68fc6a82a9 Remove fix for websocket bug that's fixed in the latest version of the library. Gareth Latty 2016-05-22 13:56:16 +01:00
  • e3b1c825f1 Remove debug code left in. Gareth Latty 2016-05-22 01:27:47 +01:00
  • bd912fd2c0 After the server-side reorganisation stripping out Akka, forgot to ensure that only one request accesses the lobby at a time. This could become more fine grained in the future (at least allow pure reads, for example), but for now this emulates the previous set-up. Gareth Latty 2016-05-22 00:30:42 +01:00
  • 2e6e37f458 Resolve #35: Used JS lib and ports, which is a little more palatable now. Gareth Latty 2016-05-22 00:11:15 +01:00
  • 42938646a0 Restructure of server-side. Includes some UI fixes from recent updates. Gareth Latty 2016-05-21 03:27:54 +01:00
  • b38faf92e3 Resolve #48 - Added house rule support and a first implementation. Gareth Latty 2016-05-20 12:36:39 +01:00
  • 6b61056f30 Refactored all lobby sub-scenes to modify the lobby via message rather than directly - simpler code and a single modification point. Gareth Latty 2016-05-19 15:17:52 +01:00
  • 84254e88a5 Upgraded for elm 0.17. Currently compiling, but with runtime errors - looks like Html.map is broken. Hopefully should begin working with the next release. Gareth Latty 2016-05-19 01:34:42 +01:00
  • 9cb75a9546 Resolve #28: Cards now keep IDs so duplicates are not stripped. Gareth Latty 2016-05-08 16:55:55 +01:00
  • 6d4bb80b0a Resolve #15 - Extra cards are now given on triple slot calls. Also fixed a bug where the deck wasn't recycled properly if it ran out. Gareth Latty 2016-05-08 16:33:54 +01:00
  • dc941ddd34 Update to newest MUI and FontAwesome. Gareth Latty 2016-05-08 16:05:27 +01:00
  • 00e21970a3 Resolve #40 - Disable playing when joining a round mid-way-through. Also add explicit withdraw button to cards, rather than just clicking on the card. Gareth Latty 2016-05-08 16:04:57 +01:00
  • 5d5c3b1afa Fix gulpfile for new project layout. Gareth Latty 2016-05-08 16:02:11 +01:00
  • 54f5c10e89 Project restructure to allow for automated deployment on Heroku. Gareth Latty 2016-01-21 00:29:34 +00:00
  • 08d1ef372d Resolve #61: Game code is correctly populated again. Gareth Latty 2016-01-17 21:24:24 +00:00
  • 074d530f9e Changed input field handling to abstract it away a little more. Gareth Latty 2015-12-31 16:47:38 +00:00
  • c3d9985ff4 Added UI for timeout notifications. Gareth Latty 2015-12-31 02:17:22 +00:00
  • 469c238b21 Moved to better error message creation server-side. Gareth Latty 2015-12-31 02:16:50 +00:00
  • 39e5e4819b Resolve #60: Refactor out catch up events. Gareth Latty 2015-12-22 04:01:42 +00:00
  • 7695db54f4 Add documentation and a little refactoring. Gareth Latty 2015-12-22 00:27:12 +00:00
  • d455fb3025 Update about information and README. Gareth Latty 2015-12-21 19:57:10 +00:00
  • 60c50baece Set the default hand size to 10 cards. Gareth Latty 2015-12-21 17:20:56 +00:00
  • f6dda1a955 Center the text for the information bar. Gareth Latty 2015-12-21 17:20:35 +00:00
  • 5707c8e1ec Use 'Cardcast' over 'CardCast' to match capitilisation used by Cardcast. Gareth Latty 2015-12-21 16:25:26 +00:00
  • aba08f7110 Change 'Deck ID' to 'Play Code' to match the terminology Cardcast uses. Gareth Latty 2015-12-21 16:21:29 +00:00
  • 263e42fde0 Style improvements. Gareth Latty 2015-12-19 17:48:01 +00:00
  • 4991b6c060 Added an information bar with info about the state of the game. Gareth Latty 2015-12-19 15:07:59 +00:00
  • b689e4c277 Issue #4 - Use new error API to provide nicer errors for common start and config errors. Gareth Latty 2015-12-19 13:52:20 +00:00
  • 0c3a7fa634 Issue #4 - Refactored API module to give detail on errors. Gareth Latty 2015-12-19 02:18:58 +00:00
  • 30c9c9f0fc Add check to make skipping only possible for disconnected players. Gareth Latty 2015-12-18 17:28:53 +00:00
  • 00108e6edf Work on #10 - Add skipping for disconnected players. Gareth Latty 2015-12-18 13:40:42 +00:00
  • 3278b42fa7 Resolve #41 - Changed all links to avoid 'href="#"'. Gareth Latty 2015-12-14 18:41:46 +00:00
  • 7b30e057b5 Resolve #7 - Players can now leave a game. Gareth Latty 2015-12-14 17:57:07 +00:00
  • 4ded8a6131 Resolve #19 - Notifications on player join/disconnect/reconnect/leave. Gareth Latty 2015-12-14 15:31:16 +00:00
  • 3427acf480 Resolve #11 - Rando Cardrissian added. Gareth Latty 2015-12-13 03:44:59 +00:00
  • e6a6dec898 Resolve #22 - Recommend the basic set in config, and show a loading spinner when adding decks. Gareth Latty 2015-12-13 02:08:50 +00:00
  • 57c3010bc4 General style improvements. Gareth Latty 2015-12-12 20:34:45 +00:00
  • fb5977dfd5 Added catch-up events to mitigate missing events from before the client joined. Gareth Latty 2015-12-12 18:37:24 +00:00
  • c801495a9f Refactor to move states and make the module structure clearer. Gareth Latty 2015-12-12 18:09:07 +00:00
  • 6329290d77 Groundwork for #19 - Eventing framework. Gareth Latty 2015-12-12 17:59:08 +00:00
  • 452b936271 Some styling improvments to the start page. Gareth Latty 2015-12-12 14:16:05 +00:00
  • a67fc85d5a Resolve #12 & #18 - Redone judging screen. Gareth Latty 2015-12-12 00:21:30 +00:00
  • 3a42883229 Resolve #14 - Swap thumb for tick when confirming played cards. Gareth Latty 2015-12-11 22:36:59 +00:00
  • f59030114b Bugfix: Secret was not being checked properly. Gareth Latty 2015-12-11 17:15:22 +00:00
  • d3b162549f Resolve #1 - Check if the current player has played and stop them playing again if so. Gareth Latty 2015-12-11 01:20:06 +00:00
  • 555914e0ec Work on #38 - Cards show when players play. Still not quite happy with the effect. Gareth Latty 2015-12-11 00:48:01 +00:00
  • ae53103d2a Resolve #5 - Add back a change that was removed by mistake in a merge from e98d1b7a91 to 9a63972cd5 Gareth Latty 2015-12-10 19:58:14 +00:00
  • 5082b5bdf6 Resolve #34 - URL updated to reflect the game when joined. Gareth Latty 2015-12-09 20:28:53 +00:00
  • 28e9520dc3 Resolve #6 - Secrets are stored in local storage, players can reconnect. Gareth Latty 2015-12-09 20:19:48 +00:00
  • 0a237f6ca1 Add an icon and some mobile app enablement. Gareth Latty 2015-12-09 00:56:41 +00:00
  • cebc0dbb34 Resolve #29 - Add titles for player names. Gareth Latty 2015-12-09 00:33:47 +00:00
  • c1cb772797 Resolve #8 - Add the ability to link into games. Gareth Latty 2015-12-09 00:27:58 +00:00
  • d9df15a6c2 Issue 33: Disallow starting a game that is in progress. Gareth Latty 2015-12-08 22:12:20 +00:00
  • c4b6dca75f Made game codes case insensitive. Gareth Latty 2015-12-08 00:01:25 +00:00
  • 9a63972cd5 Resolve #9 - Added a screen showing the winner after each round. Gareth Latty 2015-12-07 23:58:48 +00:00
  • e98d1b7a91 Issue #5 Fixed issue where the responses would display out of order when playing multiple response. This occurred for both for the current player and czar for different reasons. Matthew Padbury 2015-12-06 18:18:11 +00:00
  • 685206009a Add more validation to form elements before taking actions. Gareth Latty 2015-12-06 16:15:40 +00:00
  • 8eb4ab7463 Improved error styles. Gareth Latty 2015-12-06 15:41:30 +00:00
  • d7e338faeb Fix to cardcast API to stop errors resulting in internal timeouts. Gareth Latty 2015-12-06 15:41:15 +00:00
  • a0afd89157 Resolve #25 - Added deck information and improved CardCast api. Gareth Latty 2015-12-06 11:50:18 +00:00
  • 19950defb8 Merge. Gareth Latty 2015-12-06 01:17:52 +00:00
  • f1021bf0da Resolve #20 - the start game button now only enables with enough players. Gareth Latty 2015-12-06 01:10:40 +00:00
  • 58359a2103 Merge pull request #24 from mpforce1/master Gareth Latty 2015-12-06 00:56:45 +00:00
  • d4a3d93347 Issue #3 Made errors dismissible , now they stack up on the right hand side of the page until the user closes them. Matthew Padbury 2015-12-06 00:42:29 +00:00
  • 278e621294 Change readme to point to renamed Heroku deployment. Gareth Latty 2015-12-05 01:29:35 +00:00
  • 6df2955f69 Add app.json for Heroku automatic deployment with Elm. Gareth Latty 2015-12-05 00:52:05 +00:00
  • 8056f8409a Removed compiled elm. Gareth Latty 2015-12-04 21:18:00 +00:00
  • d9417cec6c Add readme and license. Gareth Latty 2015-12-04 21:10:07 +00:00
  • 4ad99ac2cf Initial commit. Gareth Latty 2015-12-04 18:12:55 +00:00