Gareth Latty
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4ffe30b2e4
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Fix for bug where notifications were sent to the wrong clients.
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2016-06-07 19:25:07 +01:00 |
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Gareth Latty
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d9d2d33f15
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Some fixes and simplifications for eventing.
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2016-06-07 18:45:23 +01:00 |
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Gareth Latty
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8a5cfb6876
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Move to eventing model for the server.
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2016-06-06 20:14:17 +01:00 |
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Gareth Latty
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c06c8f5d51
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Add IntelliJ project files excluded by mistake, and update .gitignore to allow them through.
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2016-06-05 18:01:36 +01:00 |
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Gareth Latty
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d4650b8546
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Resolve #17 - Simple 15m cache for decks.
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2016-06-05 16:03:47 +01:00 |
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Gareth Latty
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e595f52c2d
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Fix an issue where errors were not given when the cardcast deck didn't exist, #45 - disable buttons on start screen once clicked.
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2016-06-04 16:03:34 +01:00 |
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Gareth Latty
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888fb414cf
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Allow pressing escape to leave overlays, and return to submit on inputs.
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2016-06-02 04:33:46 +01:00 |
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Gareth Latty
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81f510c4be
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Cleanup of overlay.
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2016-06-02 03:47:27 +01:00 |
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Gareth Latty
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494154bc2a
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Add desktop notifications to let players know when they need to do something. Also moved the overlays into Elm rather than javascript hackery.
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2016-06-02 03:35:04 +01:00 |
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Gareth Latty
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b20a8b3d65
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Resolve #32: Game history.
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2016-05-26 00:58:15 +01:00 |
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Gareth Latty
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050bf170a4
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Opitmise animations.
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2016-05-23 19:08:07 +01:00 |
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Gareth Latty
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3adb59980b
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Fix playing animations.
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2016-05-23 18:49:29 +01:00 |
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Gareth Latty
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e29f29ed50
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Missed change.
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2016-05-23 17:34:43 +01:00 |
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Gareth Latty
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cf2720eb9d
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A variety of bug fixes.
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2016-05-23 17:32:08 +01:00 |
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Gareth Latty
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cb4ced9e02
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Forgot a trailing slash.
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2016-05-22 20:19:11 +01:00 |
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Gareth Latty
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7c08a90290
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More fixes for https support.
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2016-05-22 20:16:12 +01:00 |
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Gareth Latty
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8217f84e38
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Fix for bug where the server would give the incorrect URL if accessed via HTTPs.
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2016-05-22 19:02:15 +01:00 |
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Gareth Latty
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5324b959d1
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Update app.json to match new structure.
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2016-05-22 18:40:02 +01:00 |
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Gareth Latty
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68fc6a82a9
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Remove fix for websocket bug that's fixed in the latest version of the library.
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2016-05-22 13:56:16 +01:00 |
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Gareth Latty
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e3b1c825f1
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Remove debug code left in.
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2016-05-22 01:27:47 +01:00 |
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Gareth Latty
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bd912fd2c0
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After the server-side reorganisation stripping out Akka, forgot to ensure that only one request accesses the lobby at a time. This could become more fine grained in the future (at least allow pure reads, for example), but for now this emulates the previous set-up.
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2016-05-22 00:30:42 +01:00 |
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Gareth Latty
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2e6e37f458
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Resolve #35: Used JS lib and ports, which is a little more palatable now.
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2016-05-22 00:11:15 +01:00 |
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Gareth Latty
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42938646a0
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Restructure of server-side. Includes some UI fixes from recent updates.
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2016-05-21 03:27:54 +01:00 |
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Gareth Latty
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b38faf92e3
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Resolve #48 - Added house rule support and a first implementation.
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2016-05-20 12:36:39 +01:00 |
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Gareth Latty
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6b61056f30
|
Refactored all lobby sub-scenes to modify the lobby via message rather than directly - simpler code and a single modification point.
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2016-05-19 15:17:52 +01:00 |
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Gareth Latty
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84254e88a5
|
Upgraded for elm 0.17. Currently compiling, but with runtime errors - looks like Html.map is broken. Hopefully should begin working with the next release.
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2016-05-19 01:34:42 +01:00 |
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Gareth Latty
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9cb75a9546
|
Resolve #28: Cards now keep IDs so duplicates are not stripped.
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2016-05-08 16:55:55 +01:00 |
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Gareth Latty
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6d4bb80b0a
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Resolve #15 - Extra cards are now given on triple slot calls. Also fixed a bug where the deck wasn't recycled properly if it ran out.
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2016-05-08 16:33:54 +01:00 |
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Gareth Latty
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dc941ddd34
|
Update to newest MUI and FontAwesome.
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2016-05-08 16:05:27 +01:00 |
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Gareth Latty
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00e21970a3
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Resolve #40 - Disable playing when joining a round mid-way-through. Also add explicit withdraw button to cards, rather than just clicking on the card.
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2016-05-08 16:04:57 +01:00 |
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Gareth Latty
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5d5c3b1afa
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Fix gulpfile for new project layout.
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2016-05-08 16:02:11 +01:00 |
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Gareth Latty
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54f5c10e89
|
Project restructure to allow for automated deployment on Heroku.
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2016-01-21 00:29:34 +00:00 |
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Gareth Latty
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08d1ef372d
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Resolve #61: Game code is correctly populated again.
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2016-01-17 21:24:24 +00:00 |
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Gareth Latty
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074d530f9e
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Changed input field handling to abstract it away a little more.
|
2015-12-31 16:47:38 +00:00 |
|
Gareth Latty
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c3d9985ff4
|
Added UI for timeout notifications.
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2015-12-31 02:17:22 +00:00 |
|
Gareth Latty
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469c238b21
|
Moved to better error message creation server-side.
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2015-12-31 02:16:50 +00:00 |
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Gareth Latty
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39e5e4819b
|
Resolve #60: Refactor out catch up events.
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2015-12-22 04:01:42 +00:00 |
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Gareth Latty
|
7695db54f4
|
Add documentation and a little refactoring.
|
2015-12-22 00:27:12 +00:00 |
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Gareth Latty
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d455fb3025
|
Update about information and README.
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2015-12-21 19:57:10 +00:00 |
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Gareth Latty
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60c50baece
|
Set the default hand size to 10 cards.
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2015-12-21 17:20:56 +00:00 |
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Gareth Latty
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f6dda1a955
|
Center the text for the information bar.
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2015-12-21 17:20:35 +00:00 |
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Gareth Latty
|
5707c8e1ec
|
Use 'Cardcast' over 'CardCast' to match capitilisation used by Cardcast.
|
2015-12-21 16:25:26 +00:00 |
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Gareth Latty
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aba08f7110
|
Change 'Deck ID' to 'Play Code' to match the terminology Cardcast uses.
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2015-12-21 16:21:29 +00:00 |
|
Gareth Latty
|
263e42fde0
|
Style improvements.
|
2015-12-19 17:48:01 +00:00 |
|
Gareth Latty
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4991b6c060
|
Added an information bar with info about the state of the game.
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2015-12-19 15:07:59 +00:00 |
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Gareth Latty
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b689e4c277
|
Issue #4 - Use new error API to provide nicer errors for common start and config errors.
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2015-12-19 13:52:20 +00:00 |
|
Gareth Latty
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0c3a7fa634
|
Issue #4 - Refactored API module to give detail on errors.
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2015-12-19 02:18:58 +00:00 |
|
Gareth Latty
|
30c9c9f0fc
|
Add check to make skipping only possible for disconnected players.
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2015-12-18 17:28:53 +00:00 |
|
Gareth Latty
|
00108e6edf
|
Work on #10 - Add skipping for disconnected players.
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2015-12-18 13:40:42 +00:00 |
|
Gareth Latty
|
3278b42fa7
|
Resolve #41 - Changed all links to avoid 'href="#"'.
|
2015-12-14 18:41:46 +00:00 |
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