Resolve #205: Bug where liking could result in an error if performed too late.
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@@ -29,7 +29,7 @@ class LikeActions extends Actions.Implementation<
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action
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) => {
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if (
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lobby.game.round.verifyStage<
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lobby.game.round.isInStage<
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Round.Revealing | Round.Judging | Round.Complete
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>(action, "Revealing", "Judging", "Complete")
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) {
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