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LocalCommandRunner: attach captured stdout to the error object when exit code is 1, so callers can read Quarto's output even on failure. QuartoRunner: stop propagating plain 'exited' errors from Quarto up to CompileManager. A Quarto exit-code-1 is a compile failure, not a server error — CLSI already detects failure by the absence of output.pdf and returns status='failure' (HTTP 200). Previously it fell through to the generic error handler (HTTP 500), which caused the frontend to show "Server Error" instead of the log panel. Only true process-level errors (terminated, timedout) are propagated. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
128 lines
3.5 KiB
JavaScript
128 lines
3.5 KiB
JavaScript
/* eslint-disable
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no-return-assign,
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no-unused-vars,
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*/
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// TODO: This file was created by bulk-decaffeinate.
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// Fix any style issues and re-enable lint.
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/*
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* decaffeinate suggestions:
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* DS101: Remove unnecessary use of Array.from
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* DS102: Remove unnecessary code created because of implicit returns
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* DS207: Consider shorter variations of null checks
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* Full docs: https://github.com/decaffeinate/decaffeinate/blob/master/docs/suggestions.md
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*/
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import { spawn } from 'node:child_process'
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import { promisify } from 'node:util'
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import Path from 'node:path'
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import _ from 'lodash'
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import logger from '@overleaf/logger'
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let CommandRunner
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logger.debug('using standard command runner')
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// Track PIDs that have been intentionally killed so that the close handler
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// can detect termination even when the child exits with a numeric code instead
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// of being reported as killed by a signal (e.g. exit code 4 from latexmk).
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const killedPids = new Set()
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export default CommandRunner = {
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run(
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projectId,
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command,
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directory,
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image,
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timeout,
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environment,
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compileGroup,
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cwd,
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callback
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) {
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let key, value
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callback = _.once(callback)
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const spawnCwd = cwd ? Path.join(directory, cwd) : directory
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command = Array.from(command).map(arg =>
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arg.toString().replace('$COMPILE_DIR', directory)
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)
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logger.debug(
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{ projectId, command, directory, cwd: spawnCwd },
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'running command'
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)
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logger.warn('timeouts and sandboxing are not enabled with CommandRunner')
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// merge environment settings
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const env = {}
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for (key in process.env) {
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value = process.env[key]
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env[key] = value
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}
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for (key in environment) {
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value = environment[key]
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env[key] = value
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}
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// run command as detached process so it has its own process group (which can be killed if needed)
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const proc = spawn(command[0], command.slice(1), {
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cwd: spawnCwd,
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env,
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stdio: ['pipe', 'pipe', 'ignore'],
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detached: true,
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})
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let stdout = ''
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proc.stdout.setEncoding('utf8').on('data', data => (stdout += data))
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proc.on('error', function (err) {
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killedPids.delete(proc.pid)
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logger.err(
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{ err, projectId, command, directory },
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'error running command'
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)
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return callback(err)
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})
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proc.on('close', function (code, signal) {
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let err
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logger.debug({ code, signal, projectId }, 'command exited')
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const wasKilled = killedPids.delete(proc.pid)
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if (signal === 'SIGTERM' || wasKilled) {
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err = new Error('terminated')
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err.terminated = true
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return callback(err)
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} else if (code === 1) {
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// exit status from chktex (and any compiler that exits 1 on failure)
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err = new Error('exited')
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err.code = code
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err.stdout = stdout // preserve captured output for callers
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return callback(err)
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} else {
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return callback(null, { stdout, exitCode: code })
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}
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})
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return proc.pid
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}, // return process id to allow job to be killed if necessary
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kill(pid, callback) {
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if (callback == null) {
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callback = function () {}
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}
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try {
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killedPids.add(pid)
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process.kill(-pid) // kill all processes in group
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} catch (err) {
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killedPids.delete(pid)
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return callback(err)
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}
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return callback()
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},
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canRunSyncTeXInOutputDir() {
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return true
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},
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}
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CommandRunner.promises = {
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run: promisify(CommandRunner.run),
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kill: promisify(CommandRunner.kill),
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}
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