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## Description: The LocalServer was counting 100ms between turns, causing the timer to run slow (100ms + turn execution time), it now checks 100ms from the start of the previous turn. I've noticed it still runs a tad slow (1-2 seconds slow after 1 minute), but it's much better than before. ## Please complete the following: - [ ] I have added screenshots for all UI updates - [ ] I process any text displayed to the user through translateText() and I've added it to the en.json file - [ ] I have added relevant tests to the test directory - [ ] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced - [ ] I understand that submitting code with bugs that could have been caught through manual testing blocks releases and new features for all contributors ## Please put your Discord username so you can be contacted if a bug or regression is found: <DISCORD USERNAME>