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60 lines
1.5 KiB
TypeScript
60 lines
1.5 KiB
TypeScript
export class PseudoRandom {
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private m: number = 0x80000000; // 2**31
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private a: number = 1103515245;
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private c: number = 12345;
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private state: number;
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constructor(seed: number) {
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this.state = seed % this.m;
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}
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/**
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* Generates the next pseudorandom number.
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* @returns A number between 0 (inclusive) and 1 (exclusive).
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*/
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next(): number {
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this.state = (this.a * this.state + this.c) % this.m;
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return this.state / this.m;
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}
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/**
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* Generates a random integer between min (inclusive) and max (exclusive).
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*/
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nextInt(min: number, max: number): number {
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return Math.floor(this.next() * (max - min) + min);
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}
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/**
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* Generates a random float between min (inclusive) and max (exclusive).
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*/
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nextFloat(min: number, max: number): number {
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return this.next() * (max - min) + min;
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}
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nextID(): string {
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return this.nextInt(0, Math.pow(36, 8)) // 36^8 possibilities
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.toString(36) // Convert to base36 (0-9 and a-z)
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.padStart(8, "0"); // Ensure 8 chars by padding with zeros
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}
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randElement<T>(arr: T[]): T {
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if (arr.length == 0) {
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throw new Error("array must not be empty");
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}
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return arr[this.nextInt(0, arr.length)];
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}
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chance(odds: number): boolean {
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return this.nextInt(0, odds) == 0;
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}
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shuffleArray(array: any[]) {
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for (let i = array.length - 1; i >= 0; i--) {
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const j = Math.floor(this.nextInt(0, i + 1));
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[array[i], array[j]] = [array[j], array[i]];
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}
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return array;
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}
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}
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