Files
OpenFrontIO/src/core/execution/DonateExecution.ts
T
2025-02-18 16:26:49 -08:00

59 lines
1.4 KiB
TypeScript

import { consolex } from "../Consolex";
import { Execution, Game, Player, PlayerID } from "../game/Game";
export class DonateExecution implements Execution {
private sender: Player;
private recipient: Player;
private active = true;
constructor(
private senderID: PlayerID,
private recipientID: PlayerID,
private troops: number | null,
) {}
init(mg: Game, ticks: number): void {
if (!mg.hasPlayer(this.senderID)) {
console.warn(`DonateExecution: sender ${this.senderID} not found`);
this.active = false;
return;
}
if (!mg.hasPlayer(this.recipientID)) {
console.warn(`DonateExecution recipient ${this.recipientID} not found`);
this.active = false;
return;
}
this.sender = mg.player(this.senderID);
this.recipient = mg.player(this.recipientID);
if (this.troops == null) {
this.troops = mg.config().defaultDonationAmount(this.sender);
}
}
tick(ticks: number): void {
if (this.sender.canDonate(this.recipient)) {
this.sender.donate(this.recipient, this.troops);
this.recipient.updateRelation(this.sender, 50);
} else {
consolex.warn(
`cannot send tropps from ${this.sender} to ${this.recipient}`,
);
}
this.active = false;
}
owner(): Player {
return null;
}
isActive(): boolean {
return this.active;
}
activeDuringSpawnPhase(): boolean {
return false;
}
}