mirror of
https://github.com/openfrontio/OpenFrontIO.git
synced 2026-06-21 10:10:55 +00:00
194 lines
8.8 KiB
Plaintext
194 lines
8.8 KiB
Plaintext
* fix conquer expansion DONE
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* perf improvements on graphics (only draw images to canvas on ticks) DONE
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* double join lobby bug DONE
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* render player info efficiently DONE 8/11/2024
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* better troop addition logic DONE 8/11/2024
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* better expansion, add back directed expansion DONE 8/11/2024
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* use pastel theme for territories DONE 8/11/2024
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* cache border in AttackExecution for perf DONE 8/11/2024
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* harder to expand on other players (defense) DONE 8/12/2024
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* lose troops when attacked DONE 8/12/2024
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* slower to attack stronger players DONE 8/12/2024
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* move all attack related config to Settings DONE 8/12/2024
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* fix boat bugs DONE 8/12/2024
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* add username in front page DONE 8/12/2024
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* improve front page DONE 8/12/2024
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* attacks cancel out DONE 8/13/2024
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* upload and start server DONE 8/13/2024
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* fix multiplayer DONE 8/14/2024
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* fix server resource leak DONE 8/14/2024
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* fix bug where game stops after 10s (websocket disconnection) DONE 8/16/2024
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* balance attacks/expansions better DONE 8/16/2024
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* delete players when territories too small DONE 8/16/2024
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* double attack add troops DONE 8/16/2024
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* Have some time for spawning before game starts DONE 8/16/2024
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* fix desync DONE 8/16/2024
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* fix server memory leak DONE 8/16/2024
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* only send delta turns on connect/reconnect DONE 8/17/2024
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* Create separate game config dev vs prod DONE 8/17/2024
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* improve front page, only one game at a time every 30s DONE 8/17/2024
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* create dev server DONE 8/18/2024
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* BUG: boats freeze game on path calculation DONE 8/18/2024
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* use analyitics DONE 8/18/2024
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* Use Overpass font DONE 8/18/2024
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* BUG: invert zoom DONE 8/19/2024
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* better algorithm for name render placement DONE 8/19/2024
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* show how many players in each lobby DONE 8/19/2024
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* make boats larger DONE 8/19/2024
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* boats same color as owner DONE 8/19/2024
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* make coasts look better DONE 8/22/2024
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* only put imageDataOnce, draw territories on top DONE 8/23/2024
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* have boats not get close too shore DONE 8/23/2024
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* improve terrain colors DONE 8/23/2024
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* BUG: boat doesn't work if on lake if other player not on same lake DONE 8/23/2024
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* Allow boats to attack TerraNullius DONE 8/23/2024
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* try vintage theme DONE 8/24/2023
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* BUG: fix hotreload (priority queue breaks it) DONE 8/24/2024
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* improve menu (keep highlighted when click, allow deselect lobby) DONE 8/25/2024
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* give time to (re) spawn at start of game DONE 8/25/2024
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* show bar for long to respawn DONE 8/26/2024
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* store & delay tile updates for lag compensation DONE 8/26/2024
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* BUG: error if don't spawn and then click after spawn mode DONE 8/26/2024
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* BUG: change player name after join lobby DONE 8/26/2024
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* REFACTOR: use new priority queue DONE 8/27/2024
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* BUG: players attack each other same time creates islands DONE 8/28/2024
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* make bot spawn better DONE 8/28/2024
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* make UX for attacking TerraNullius by boat better DONE 8/29/2024
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* make bot territory less funky (more likely attack neighbors with larger border) DONE 8/29/2024
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* REFACTOR: remove player config DONE 8/29/2024
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* give boats limit for how far they can go DONE 8/29/2024
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* boats can go around the world DONE 8/29/2024
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* max boats (3) DONE 8/30/2024
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* PERF: more efficient spawns DONE 8/30/2024
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* PERF: load terrain map async DONE 8/30/2024
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* if completely surrended, lose piece of land DONE 8/30/2024
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* Add terrain elevation to map DONE 8/30/2024
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* Make territory translucent DONE 8/31/2024
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* Have terrain affect attack DONE 8/31/2024
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* PERF: enable CDN DONE 8/31/2024
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* enable load balancing metrics DONE 8/31/2024
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* BUG: island don't check if inscribed, just try to remove it DONE 8/31/2024
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* if completely surrounded by same enemy, lose island DONE 8/31/2024
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* BUG: fix boat leaves trail DONE 9/1/2024
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* end game when no players left (or after 1 hour or so?) DONE 9/1/2024
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* add structured logging DONE 9/1/2024
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* improve background image DONE 9/1/2024
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* make attack execution stream tiles to pq DONE 9/1/2024
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* center map on game start DONE 9/1/2024
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* use better favicon DONE 9/1/2024
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* make mediterranion ocean, fix panama canal DONE 9/1/2024
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* remove tiny islands DONE 9/1/2024
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* Create exit to menu button DONE 9/2/2024
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* show next game in menu DONE 9/2/2024
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* BUG: attacks starts slow but gets faster DONE 9/2/2024
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* BUG: can't join game if click with 1s before start DONE 9/2/2024
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* boat not going around world dist vs distwrapped DONE 9/2/2024
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* test & deploy game DONE 9/2/2024
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--- v2 Release
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* put number of troops ui DONE 9/3/2024
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* names don't appear when zoomed out DONE 9/3/2024
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* make names bigger DONE 9/3/2024
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* boats leave trails DONE 9/3/2024
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* send boat even if touching DONE 9/4/2024
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* when attacking by boat, attack execution only starts from boat pixel DONE 9/4/2024
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* Make three terrain types: Plains, highlands, mountains DONE 9/5/2024
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* more random names for game id & client id DONE 9/5/2024
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* BUG: attacks speed up DONE 9/6/2024
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* rebalance income DONE 9/7/2024
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* Make fake humans DONE 9/8/2024
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* Make more colors DONE 9/8/2024
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* Have fake humans join lobby DONE 9/9/2024
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* Update landing page image DONE 9/9/2024
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* BUG: fix tile per turn pacing issues DONE 9/9/2024
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* Improve expansion directions (more uniform) 9/9/2024
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* store username DONE 9/11/2024
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* give anon unique number after Anon name DONE 9/11/2024
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* make color a hash of name DONE 9/11/2024
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* Make boats more intuitive (larger area to click off coast) DONE 9/11/2024
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* FakeHumans retaliate when attacked DONE 9/11/2024
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* Add discord link DONE 9/14/2024
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* front page mobile friendly DONE 9/15/2024
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* game mobile friendly DONE 9/16/2024
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* UI: basic win condition & popup DONE 9/16/2024
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* right click popup alliance option DONE 9/17/2024
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* BUG: can't ally same person twice DONE 9/18/2024
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* attack alliance create traitor flag DONE 9/18/2024
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* break alliance makes you a traitor DONE 9/18/2024
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* add traitor icon DONE 9/18/2024
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* make alliance icon DONE 9/19/2024
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* bots attack traitors DONE 9/19/2024
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* BUG: alliance should stop attack DONE 9/19/2024
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* BUG: bot attacks don't stop when allied DONE 9/19/2024
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* click alliance sends alliance request DONE 9/20/2024
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* notification for alliance request DONE 9/20/2024
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* comfirm alliance DONE 9/20/2024
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* create event box DONE 9/20/2024
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* BUG: left click lost after right click DONE 9/20/2024
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* eventbox events dissapear after timeout DONE 9/20/2024
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* auto reject alliance when event dissapears DONE 9/20/2024
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* first place has crown DONE 9/21/2024
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* can't attack ally DONE 9/21/2024
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* add updates to eventbox: boats (max count, too far) DONE 9/21/2024
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* BUG: boats landing doesn't launch attack DONE 9/21/2024
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* fake humans handle alliances DONE 9/22/2024
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* make alliances expire DONE 9/22/2024
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* make radial menu buttons grayed out DONE 9/27/2024
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* add request alliance radial button DONE 9/27/2024
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* add break alliance radial button DONE 9/27/2024
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* add send boat radial button DONE 9/28/2024
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* attack radial center button only on enemy DONE 9/28/2024
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* radial center button "spawn" during spawn phase DONE 9/28/2024
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* better color scheme radial menu DONE 9/28/2024
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* Make buttons icons DONE 9/28/2024
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* BUG: change username after selecting map DONE 9/29/2024
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* BUG: fake humans break alliance too often DONE 9/29/2024
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* make fake humans more difficult DONE 9/29/2024
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* BUG: make event box work on mobile DONE 9/30/2024
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* BUG: alliance expire message after player dies DONE 9/30/2024
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* BUG: alliance cooldown request DONE 9/30/2024
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* make create/break alliance single button DONE 10/1/2024
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* add request attack other players DONE 10/2/2024
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* Improve alliance icon DONE 10/2/2024
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* BUG: center button should be disabled select island DONE 10/2/2024
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* BUG: boat icon appears when click inland DONE 10/2/2024
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* Auto deploy to dev on commit DONE 10/2/2024
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* add emoji button DONE 10/4/2024
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* make disabled icon crossed out icon DONE 10/6/2024
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* disable select on mobile DONE 10/6/2024
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* disable double tap on mobile DONE 10/6/2024
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* donate troops button DONE 10/7/2024
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* Make fake humans spawn by their country DONE 10/9/2024
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* UI: leader board DONE 10/12/2024
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* single player mode DONE 10/12/2024
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* single player select map DONE 10/12/2024
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* implement private game DONE 10/15/2024
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* private game can select map DONE 10/16/2024
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* Test on android DONE 10/17/2024
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* add troop max DONE 10/31/2024
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* rewrite EventsDisplay DONE 11/1/2024
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* update Mena NPC locations DONE 11/1/2024
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* create build menu DONE 11/3/2024
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* add gold DONE 11/4/2024
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* add troop/worker slider DONE 11/4/2024
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* create Unit layer DONE 11/9/2024
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* create Unit interface DONE 11/10/2024
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* add destroyer
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* NPC has relations
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* use twitter emojis
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* private game shows how many players joined
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* optimize sendBoat function
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* NPC more likely to accept alliance fewer alliance player has
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* surface NPC relations
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* use SVGs for icons
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* block user inputs if too far behind server
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* BUG: FakeHuman don't be enemy if don't share border (or send boat)
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* store cookies
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* BUG: half encircle Antartica causes capture
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* improve front page (make map larger?)
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* REFACTOR: give terranullius an ID, game.player() returns terranullius
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* REFACTOR: ocean is considered TerraNullius ? |