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OpenFrontIO/tests/pathfinding/playground/api/pathfinding.ts
T
Arkadiusz Sygulski 13b4142317 Pathfinding Refactor
2026-01-11 21:34:37 +01:00

250 lines
6.6 KiB
TypeScript

import { TileRef } from "../../../../src/core/game/GameMap.js";
import { AStarWaterHierarchical } from "../../../../src/core/pathfinding/algorithms/AStar.WaterHierarchical.js";
import { BresenhamSmoothingTransformer } from "../../../../src/core/pathfinding/smoothing/BresenhamPathSmoother.js";
import { ComponentCheckTransformer } from "../../../../src/core/pathfinding/transformers/ComponentCheckTransformer.js";
import { MiniMapTransformer } from "../../../../src/core/pathfinding/transformers/MiniMapTransformer.js";
import { ShoreCoercingTransformer } from "../../../../src/core/pathfinding/transformers/ShoreCoercingTransformer.js";
import {
PathFinder,
SteppingPathFinder,
} from "../../../../src/core/pathfinding/types.js";
import { getAdapter } from "../../utils.js";
import { COMPARISON_ADAPTERS, loadMap } from "./maps.js";
// Primary result with debug info
interface PrimaryResult {
path: Array<[number, number]> | null;
length: number;
time: number;
debug: {
nodePath: Array<[number, number]> | null;
initialPath: Array<[number, number]> | null;
timings: Record<string, number>;
};
}
// Comparison result (path + timing only)
interface ComparisonResult {
adapter: string;
path: Array<[number, number]> | null;
length: number;
time: number;
}
export interface PathfindResult {
primary: PrimaryResult;
comparisons: ComparisonResult[];
}
// Cache adapters per map
const adapterCache = new Map<
string,
Map<string, SteppingPathFinder<TileRef>>
>();
/**
* Get or create an adapter for a map
*/
function getOrCreateAdapter(
mapName: string,
adapterName: string,
game: any,
): SteppingPathFinder<TileRef> {
if (!adapterCache.has(mapName)) {
adapterCache.set(mapName, new Map());
}
const mapAdapters = adapterCache.get(mapName)!;
if (!mapAdapters.has(adapterName)) {
mapAdapters.set(adapterName, getAdapter(game, adapterName));
}
return mapAdapters.get(adapterName)!;
}
/**
* Convert TileRef array to coordinate array
*/
function pathToCoords(
path: TileRef[] | null,
game: any,
): Array<[number, number]> | null {
if (!path) return null;
return path.map((tile) => [game.x(tile), game.y(tile)]);
}
/**
* Build the full transformer chain like PathFinding.Water() does
*/
function buildWrappedPathFinder(
hpaStar: AStarWaterHierarchical,
game: any,
graph: any,
): PathFinder<TileRef> {
const miniMap = game.miniMap();
const componentCheckFn = (t: TileRef) => graph.getComponentId(t);
// Chain: hpaStar -> ComponentCheck -> Bresenham -> ShoreCoercing -> MiniMap
const withComponentCheck = new ComponentCheckTransformer(
hpaStar,
componentCheckFn,
);
const withSmoothing = new BresenhamSmoothingTransformer(
withComponentCheck,
miniMap,
);
const withShoreCoercing = new ShoreCoercingTransformer(
withSmoothing,
miniMap,
);
const withMiniMap = new MiniMapTransformer(withShoreCoercing, game, miniMap);
return withMiniMap;
}
/**
* Compute primary path using AStarWaterHierarchical with debug info
* Uses the same transformer chain as PathFinding.Water()
*/
function computePrimaryPath(
hpaStar: AStarWaterHierarchical,
game: any,
graph: any,
fromRef: TileRef,
toRef: TileRef,
): PrimaryResult {
const miniMap = game.miniMap();
// Build wrapped pathfinder with all transformers
const wrappedPf = buildWrappedPathFinder(hpaStar, game, graph);
// Enable debug mode to capture internal state
hpaStar.debugMode = true;
const start = performance.now();
const path = wrappedPf.findPath(fromRef, toRef);
const time = performance.now() - start;
const debugInfo = hpaStar.debugInfo;
// Convert node path (miniMap coords) to full map coords
let nodePath: Array<[number, number]> | null = null;
if (debugInfo?.nodePath) {
nodePath = debugInfo.nodePath.map((tile: TileRef) => {
const x = miniMap.x(tile) * 2;
const y = miniMap.y(tile) * 2;
return [x, y] as [number, number];
});
}
// Convert initialPath (miniMap TileRefs) to full map coords
let initialPath: Array<[number, number]> | null = null;
if (debugInfo?.initialPath) {
initialPath = debugInfo.initialPath.map((tile: TileRef) => {
const x = miniMap.x(tile) * 2;
const y = miniMap.y(tile) * 2;
return [x, y] as [number, number];
});
}
return {
path: pathToCoords(path, game),
length: path ? path.length : 0,
time,
debug: {
nodePath,
initialPath,
timings: debugInfo?.timings ?? {},
},
};
}
/**
* Compute comparison path using adapter
*/
function computeComparisonPath(
adapter: SteppingPathFinder<TileRef>,
game: any,
fromRef: TileRef,
toRef: TileRef,
adapterName: string,
): ComparisonResult {
const start = performance.now();
const path = adapter.findPath(fromRef, toRef);
const time = performance.now() - start;
return {
adapter: adapterName,
path: pathToCoords(path, game),
length: path ? path.length : 0,
time,
};
}
/**
* Compute pathfinding between two points
*/
export async function computePath(
mapName: string,
from: [number, number],
to: [number, number],
options: { adapters?: string[] } = {},
): Promise<PathfindResult> {
const { game, hpaStar } = await loadMap(mapName);
const graph = game.miniWaterGraph();
// Convert coordinates to TileRefs
const fromRef = game.ref(from[0], from[1]);
const toRef = game.ref(to[0], to[1]);
// Validate that both points are water tiles
if (!game.isWater(fromRef)) {
throw new Error(`Start point (${from[0]}, ${from[1]}) is not water`);
}
if (!game.isWater(toRef)) {
throw new Error(`End point (${to[0]}, ${to[1]}) is not water`);
}
// Compute primary path (HPA* with debug)
const primary = computePrimaryPath(hpaStar, game, graph, fromRef, toRef);
// Compute comparison paths
const selectedAdapters = options.adapters ?? COMPARISON_ADAPTERS;
const comparisons: ComparisonResult[] = [];
for (const adapterName of selectedAdapters) {
if (!COMPARISON_ADAPTERS.includes(adapterName)) {
console.warn(`Unknown adapter: ${adapterName}, skipping`);
continue;
}
try {
const adapter = getOrCreateAdapter(mapName, adapterName, game);
const result = computeComparisonPath(
adapter,
game,
fromRef,
toRef,
adapterName,
);
comparisons.push(result);
} catch (error) {
console.error(`Error with adapter ${adapterName}:`, error);
comparisons.push({
adapter: adapterName,
path: null,
length: 0,
time: 0,
});
}
}
return { primary, comparisons };
}
/**
* Clear pathfinding adapter caches
*/
export function clearAdapterCaches() {
adapterCache.clear();
}