mirror of
https://github.com/openfrontio/OpenFrontIO.git
synced 2026-06-22 14:09:46 +00:00
eb6b2a9948
## Description: **3 problems:** * Nation difficulty steps in `DefaultConfig` don't look good (max troops: 0.5 → 1 → 1.125 → 1.25). * We previously reduced the difficulty of easy nations for singleplayer, but now they are too easy for public FFAs. * In Discord we discussed HvN difficulty and concluded that a 50% human win rate (my previous target) is too low; nations should be easier. This PR addresses all of them: * Difficulty steps in `DefaultConfig` are now cleaner (max troops: 0.5 → 0.75 → 1 → 1.25). * Nation difficulty in public-game FFAs is restored to *medium* (0.75 max troops - still weaker than humans, but not too weak). * HvN difficulty (medium) is now easier. Regarding singleplayer: These rebalances make nation difficulties more beginner-friendly, while experts still have their challenge at *Impossible*. ## Please complete the following: - [X] I have added screenshots for all UI updates - [X] I process any text displayed to the user through translateText() and I've added it to the en.json file - [X] I have added relevant tests to the test directory - [X] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced ## Please put your Discord username so you can be contacted if a bug or regression is found: FloPinguin