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e606f099ba
- Introduced contest management in TerritoryLayer, replacing previous transition handling with a new system for managing contests between tile owners. - Added methods to handle contest state, including starting, updating, and expiring contests. - Updated TerritoryWebGLRenderer to support rendering contest data, including new textures and uniforms for contest owners, IDs, and times. - Enhanced rendering logic to visually represent contest states, including color changes and border effects during contests.