Files
OpenFrontIO/src/client/graphics/layers/SpawnVideoReward.ts
T
Skigim f7598369ed refactor: consolidate platform detection across client components (#3325)
## Description:

This PR consolidates ad hoc platform/environment/viewport detection into
a single shared utility. It is scoped to this refactor only, and serves
as groundwork for the mobile-focused feature work planned for the v31
milestone.

### What changed
- Introduced a shared `Platform` utility centralising:
  - OS detection (with `userAgentData` + UA fallback)
  - Electron environment detection
- Viewport breakpoint helpers (`isMobileWidth`, `isTabletWidth`,
`isDesktopWidth`)
- Replaced duplicated inline checks across client files with the shared
API.
- Normalised Mac detection to derive from the consolidated OS logic
rather than a separate regex.

### Why
- Multiple client files each independently ran `navigator.userAgent`
regexes or copy-pasted `isElectron` logic — this unifies all of that.
- Puts a stable, tested abstraction in place before v31 mobile work
lands, so mobile feature branches have a consistent surface to build
against.

## Please complete the following:

- [x] I have added screenshots for all UI updates (N/A: refactor only,
no visible UI changes)
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file (N/A: no new user-facing strings)
- [x] I have added relevant tests to the test directory (N/A: refactor
only)
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced

## Please put your Discord username so you can be contacted if a bug or
regression is found:

skigim
2026-03-02 10:12:48 -08:00

68 lines
1.7 KiB
TypeScript

import { LitElement, html } from "lit";
import { customElement, state } from "lit/decorators.js";
import { crazyGamesSDK } from "src/client/CrazyGamesSDK";
import { Platform } from "src/client/Platform";
import { getGamesPlayed } from "src/client/Utils";
import { GameType } from "src/core/game/Game";
import { GameView } from "../../../core/game/GameView";
import "../../components/VideoPromo";
import { Layer } from "./Layer";
@customElement("spawn-video-ad")
export class SpawnVideoAd extends LitElement implements Layer {
public game: GameView;
@state() private shouldShow = false;
@state() private adComplete = false;
createRenderRoot() {
return this;
}
init() {
if (
!window.adsEnabled ||
Platform.isMobileWidth ||
crazyGamesSDK.isOnCrazyGames() ||
this.game.config().gameConfig().gameType === GameType.Singleplayer ||
getGamesPlayed() < 3 // Don't show to new players
) {
return;
}
this.shouldShow = true;
}
tick() {
if (this.adComplete) return;
// Hide when spawn phase ends
if (this.shouldShow && !this.game.inSpawnPhase()) {
this.shouldShow = false;
this.requestUpdate();
}
}
private handleComplete = () => {
this.adComplete = true;
this.shouldShow = false;
};
shouldTransform(): boolean {
return false;
}
render() {
if (!this.shouldShow || this.adComplete) {
return html``;
}
return html`
<div class="fixed bottom-0 left-0 z-[9999] pointer-events-auto">
<video-ad
style="width: 400px; max-width: 400px; height: 225px; aspect-ratio: auto;"
.onComplete="${this.handleComplete}"
></video-ad>
</div>
`;
}
}