Files
OpenFrontIO/src/client/PatternInput.ts
T
Ryan 17c0dde45f ui polish (#3333)
## Description:

- disabled dragging in many places, select skin, select flag, select
lang, and footer stuff
- removed shadow from flags in flag selector
- added bounce to the lang selector

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced

## Please put your Discord username so you can be contacted if a bug or
regression is found:

w.o.n

---------

Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
2026-03-02 18:00:34 -08:00

148 lines
4.6 KiB
TypeScript

import { LitElement, html } from "lit";
import { customElement, property, state } from "lit/decorators.js";
import { PlayerPattern } from "../core/Schemas";
import { renderPatternPreview } from "./components/PatternButton";
import { getPlayerCosmetics } from "./Cosmetics";
import { crazyGamesSDK } from "./CrazyGamesSDK";
import { translateText } from "./Utils";
@customElement("pattern-input")
export class PatternInput extends LitElement {
@state() public pattern: PlayerPattern | null = null;
@state() public selectedColor: string | null = null;
@state() private isLoading: boolean = true;
@property({ type: Boolean, attribute: "show-select-label" })
public showSelectLabel: boolean = false;
@property({ type: Boolean, attribute: "adaptive-size" })
public adaptiveSize: boolean = false;
private _abortController: AbortController | null = null;
private _onPatternSelected = async () => {
const cosmetics = await getPlayerCosmetics();
this.selectedColor = cosmetics.color?.color ?? null;
this.pattern = cosmetics.pattern ?? null;
};
private onInputClick(e: Event) {
e.preventDefault();
e.stopPropagation();
this.dispatchEvent(
new CustomEvent("pattern-input-click", {
bubbles: true,
composed: true,
}),
);
}
async connectedCallback() {
super.connectedCallback();
this._abortController = new AbortController();
this.isLoading = true;
const cosmetics = await getPlayerCosmetics();
this.selectedColor = cosmetics.color?.color ?? null;
this.pattern = cosmetics.pattern ?? null;
if (!this.isConnected) return;
this.isLoading = false;
window.addEventListener("pattern-selected", this._onPatternSelected, {
signal: this._abortController.signal,
});
}
disconnectedCallback() {
super.disconnectedCallback();
if (this._abortController) {
this._abortController.abort();
this._abortController = null;
}
}
createRenderRoot() {
return this;
}
private getIsDefaultPattern(): boolean {
return this.pattern === null && this.selectedColor === null;
}
private shouldShowSelectLabel(): boolean {
return this.showSelectLabel && this.getIsDefaultPattern();
}
private applyAdaptiveSize(): void {
if (!this.adaptiveSize) {
this.style.removeProperty("width");
this.style.removeProperty("height");
return;
}
const showSelect = this.showSelectLabel && this.getIsDefaultPattern();
this.style.setProperty("height", "3rem");
this.style.setProperty(
"width",
showSelect ? "clamp(6.5rem, 28vw, 9.5rem)" : "3rem",
);
}
protected updated(): void {
this.applyAdaptiveSize();
}
render() {
if (crazyGamesSDK.isOnCrazyGames()) {
return html``;
}
const showSelect = this.shouldShowSelectLabel();
const buttonTitle = translateText("territory_patterns.title");
// Show loading state
if (this.isLoading) {
return html`
<button
id="pattern-input"
class="pattern-btn m-0 p-0 w-full h-full flex cursor-pointer justify-center items-center focus:outline-none focus:ring-0 bg-[color-mix(in_oklab,var(--frenchBlue)_75%,black)] rounded-lg overflow-hidden"
disabled
>
<span
class="w-6 h-6 border-4 border-blue-500/30 border-t-blue-500 rounded-full animate-spin"
></span>
</button>
`;
}
let previewContent;
if (this.pattern) {
previewContent = renderPatternPreview(this.pattern, 128, 128);
} else {
previewContent = renderPatternPreview(null, 128, 128);
}
return html`
<button
id="pattern-input"
class="pattern-btn m-0 p-0 w-full h-full flex cursor-pointer justify-center items-center focus:outline-none focus:ring-0 transition-all duration-200 hover:scale-105 bg-[color-mix(in_oklab,var(--frenchBlue)_75%,black)] hover:brightness-[1.08] active:brightness-[0.95] rounded-lg overflow-hidden"
title=${buttonTitle}
@click=${this.onInputClick}
>
<span
class=${showSelect
? "hidden"
: "w-full h-full overflow-hidden flex items-center justify-center [&>img]:object-cover [&>img]:w-full [&>img]:h-full [&>img]:pointer-events-none"}
>
${!showSelect ? previewContent : null}
</span>
${showSelect
? html`<span
class="text-[10px] font-black text-white uppercase leading-none break-words w-full text-center px-1"
>
${translateText("territory_patterns.select_skin")}
</span>`
: null}
</button>
`;
}
}