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da93fe05ea
The Server didn't have correct permissions to create the directory for the cloudflare config. Have docker do it instead. Also the credentials file key was incorrect.
95 lines
2.5 KiB
TypeScript
95 lines
2.5 KiB
TypeScript
import { JWK } from "jose";
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import { GameEnv, ServerConfig } from "../../src/core/configuration/Config";
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import { GameMapType } from "../../src/core/game/Game";
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import { GameID } from "../../src/core/Schemas";
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export class TestServerConfig implements ServerConfig {
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cloudflareConfigDir(): string {
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throw new Error("Method not implemented.");
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}
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domain(): string {
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throw new Error("Method not implemented.");
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}
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subdomain(): string {
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throw new Error("Method not implemented.");
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}
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cloudflareAccountId(): string {
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throw new Error("Method not implemented.");
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}
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cloudflareApiToken(): string {
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throw new Error("Method not implemented.");
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}
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jwtAudience(): string {
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throw new Error("Method not implemented.");
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}
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jwtIssuer(): string {
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throw new Error("Method not implemented.");
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}
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jwkPublicKey(): Promise<JWK> {
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throw new Error("Method not implemented.");
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}
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otelEnabled(): boolean {
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throw new Error("Method not implemented.");
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}
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otelEndpoint(): string {
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throw new Error("Method not implemented.");
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}
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otelUsername(): string {
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throw new Error("Method not implemented.");
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}
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otelPassword(): string {
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throw new Error("Method not implemented.");
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}
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region(): string {
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return "test";
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}
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turnIntervalMs(): number {
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throw new Error("Method not implemented.");
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}
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gameCreationRate(): number {
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throw new Error("Method not implemented.");
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}
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lobbyMaxPlayers(map: GameMapType): number {
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throw new Error("Method not implemented.");
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}
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numWorkers(): number {
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throw new Error("Method not implemented.");
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}
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workerIndex(gameID: GameID): number {
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throw new Error("Method not implemented.");
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}
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workerPath(gameID: GameID): string {
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throw new Error("Method not implemented.");
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}
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workerPort(gameID: GameID): number {
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throw new Error("Method not implemented.");
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}
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workerPortByIndex(workerID: number): number {
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throw new Error("Method not implemented.");
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}
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env(): GameEnv {
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throw new Error("Method not implemented.");
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}
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adminToken(): string {
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throw new Error("Method not implemented.");
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}
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adminHeader(): string {
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throw new Error("Method not implemented.");
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}
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gitCommit(): string {
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throw new Error("Method not implemented.");
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}
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r2Bucket(): string {
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throw new Error("Method not implemented.");
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}
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r2Endpoint(): string {
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throw new Error("Method not implemented.");
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}
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r2AccessKey(): string {
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throw new Error("Method not implemented.");
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}
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r2SecretKey(): string {
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throw new Error("Method not implemented.");
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}
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}
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