mirror of
https://github.com/openfrontio/OpenFrontIO.git
synced 2026-06-21 10:21:27 +00:00
63 lines
3.0 KiB
Plaintext
63 lines
3.0 KiB
Plaintext
* fix conquer expansion DONE
|
|
* perf improvements on graphics (only draw images to canvas on ticks) DONE
|
|
* double join lobby bug DONE
|
|
* render player info efficiently DONE 8/11/2024
|
|
* better troop addition logic DONE 8/11/2024
|
|
* better expansion, add back directed expansion DONE 8/11/2024
|
|
* use pastel theme for territories DONE 8/11/2024
|
|
* cache border in AttackExecution for perf DONE 8/11/2024
|
|
* harder to expand on other players (defense) DONE 8/12/2024
|
|
* lose troops when attacked DONE 8/12/2024
|
|
* slower to attack stronger players DONE 8/12/2024
|
|
* move all attack related config to Settings DONE 8/12/2024
|
|
* fix boat bugs DONE 8/12/2024
|
|
* add username in front page DONE 8/12/2024
|
|
* improve front page DONE 8/12/2024
|
|
* attacks cancel out DONE 8/13/2024
|
|
* upload and start server DONE 8/13/2024
|
|
* fix multiplayer DONE 8/14/2024
|
|
* fix server resource leak DONE 8/14/2024
|
|
* fix bug where game stops after 10s (websocket disconnection) DONE 8/16/2024
|
|
* balance attacks/expansions better DONE 8/16/2024
|
|
* delete players when territories too small DONE 8/16/2024
|
|
* double attack add troops DONE 8/16/2024
|
|
* Have some time for spawning before game starts DONE 8/16/2024
|
|
* fix desync DONE 8/16/2024
|
|
* fix server memory leak DONE 8/16/2024
|
|
* only send delta turns on connect/reconnect DONE 8/17/2024
|
|
* Create separate game config dev vs prod DONE 8/17/2024
|
|
* improve front page, only one game at a time every 30s DONE 8/17/2024
|
|
* create dev server DONE 8/18/2024
|
|
* BUG: boats freeze game on path calculation DONE 8/18/2024
|
|
* use analyitics DONE 8/18/2024
|
|
* Use Overpass font DONE 8/18/2024
|
|
* BUG: invert zoom DONE 8/19/2024
|
|
* better algorithm for name render placement DONE 8/19/2024
|
|
* show how many players in each lobby DONE 8/19/2024
|
|
* make boats larger DONE 8/19/2024
|
|
* boats same color as owner DONE 8/19/2024
|
|
* make coasts look better DONE 8/22/2024
|
|
* only put imageDataOnce, draw territories on top DONE 8/23/2024
|
|
* have boats not get close too shore DONE 8/23/2024
|
|
* improve terrain colors DONE 8/23/2024
|
|
* BUG: boat doesn't work if on lake if other player not on same lake DONE 8/23/2024
|
|
* Allow boats to attack TerraNullius DONE 8/23/2024
|
|
* try vintage theme DONE 8/24/2023
|
|
* BUG: fix hotreload (priority queue breaks it) DONE 8/24/2024
|
|
* improve menu (keep highlighted when click, allow deselect lobby) DONE 8/25/2024
|
|
* give time to (re) spawn at start of game DONE 8/25/2024
|
|
* show bar for long to respawn DONE 8/26/2024
|
|
* store & delay tile updates for lag compensation
|
|
* BUG: error if don't spawn and then click after spawn mode
|
|
* BUG: change player name after join lobby
|
|
* REFACTOR: use new priority queue
|
|
* BUG: players attack each other same time creates islands
|
|
* add shader to dim border
|
|
* REFACTOR: remove player.info()
|
|
* REFACTOR: give terranullius an ID, game.player() returns terranullius
|
|
* REFACTOR: ocean is considered TerraNullius ?
|
|
* REFACTOR: remove player config?
|
|
* PERF: use hierarchical a* search for boats
|
|
* PERF: render tiles more efficiently
|
|
* Add terrain elevation to map
|
|
* boats can go around the world |