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OpenFrontIO/resources
FloPinguin cd9490a163 Fix minimap priority for impassable terrain pathfinding 🗺️ (#4361)
## Description:

Changes the minimap downscaling priority in the Go map generator from
`Impassable > Water > Land` to `Water > Impassable > Land`.

Tristar noticed this bug and reported it in the discord map-maker-area:

Previously, any 2x2 block containing even one impassable tile would
become impassable on the minimap, completely erasing narrow rivers
inside or bordering impassable terrain. Since the water pathfinder runs
on the minimap, this caused pathfinding failures near impassable
terrain.

With water taking highest priority, narrow rivers are preserved on the
minimap regardless of surrounding impassable terrain, ensuring the water
pathfinder can route through them correctly.

## Please complete the following:

- [X] I have added screenshots for all UI updates
- [X] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [X] I have added relevant tests to the test directory

## Please put your Discord username so you can be contacted if a bug or
regression is found:

FloPinguin
2026-06-21 14:38:38 -07:00
..
2026-01-09 20:26:34 -08:00
2025-09-30 13:18:03 -07:00
2025-12-09 16:12:00 -08:00
2025-09-28 17:47:05 -07:00
2026-05-31 15:09:08 +01:00
2025-05-29 11:07:04 -07:00
2026-05-31 15:09:08 +01:00
2026-01-09 20:26:34 -08:00