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mirror of https://github.com/openfrontio/OpenFrontIO.git synced 2026-08-16 13:14:56 +00:00
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c97eca0ed23fb35f0e709cf3b566ba3a0d2464e4
OpenFrontIO/src/server
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evan c97eca0ed2 double the player count of team games (max 150), and do 3:1 ffa:team ratio
2025-05-05 11:23:29 -07:00
..
gatekeeper @ 8324db9408
better transport ship spawn (#587)
2025-04-21 19:49:17 -07:00
Archive.ts
…
Client.ts
bugfix: flags not showing in game
2025-04-06 10:27:52 -07:00
GameManager.ts
…
GameServer.ts
implement duos (#630)
2025-04-30 13:47:35 -07:00
Gatekeeper.ts
…
Logger.ts
disable remote logging and metrics on dev & staging to reduce load on monitoring stack
2025-05-02 12:53:48 -07:00
MapPlaylist.ts
double the player count of team games (max 150), and do 3:1 ffa:team ratio
2025-05-05 11:23:29 -07:00
Master.ts
update & refactor MapPlaylist: remove big/small map distinction, ensure no map is repeated within 5 rounds, update how map is shuffled
2025-05-05 10:55:53 -07:00
OtelResource.ts
use otel for observability (#635)
2025-05-01 11:22:56 -07:00
README.md
…
Server.ts
…
Worker.ts
disable remote logging and metrics on dev & staging to reduce load on monitoring stack
2025-05-02 12:53:48 -07:00
WorkerMetrics.ts
change worker metrics to guage
2025-05-02 08:45:52 -07:00

README.md

Gatekeeper

Security module for botting, rate limiting, fingerprinting, etc.

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