Files
OpenFrontIO/src/client/components/PatternButton.ts
T
evanpelle beddcfeef6 Set territory pattern on purchase (#1932)
## Description:

When purchasing a territory pattern, set it after successful purchase

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced

## Please put your Discord username so you can be contacted if a bug or
regression is found:

evan
2025-08-25 14:06:11 -07:00

217 lines
6.6 KiB
TypeScript

import { base64url } from "jose";
import { html, LitElement, TemplateResult } from "lit";
import { customElement, property } from "lit/decorators.js";
import { Pattern } from "../../core/CosmeticSchemas";
import { PatternDecoder } from "../../core/PatternDecoder";
import { translateText } from "../Utils";
export const BUTTON_WIDTH = 150;
@customElement("pattern-button")
export class PatternButton extends LitElement {
@property({ type: Object })
pattern: Pattern | null = null;
@property({ type: Function })
onSelect?: (pattern: Pattern | null) => void;
@property({ type: Function })
onPurchase?: (pattern: Pattern) => void;
createRenderRoot() {
return this;
}
private translatePatternName(prefix: string, patternName: string): string {
const translation = translateText(`${prefix}.${patternName}`);
if (translation.startsWith(prefix)) {
return patternName[0].toUpperCase() + patternName.substring(1);
}
return translation;
}
private handleClick() {
const isDefaultPattern = this.pattern === null;
if (isDefaultPattern || this.pattern?.product === null) {
this.onSelect?.(this.pattern);
}
}
private handlePurchase(e: Event) {
e.stopPropagation();
if (this.pattern?.product) {
this.onPurchase?.(this.pattern);
}
}
render() {
const isDefaultPattern = this.pattern === null;
const isPurchasable = !isDefaultPattern && this.pattern?.product !== null;
return html`
<div
class="flex flex-col items-center gap-2 p-3 bg-white/10 rounded-lg max-w-[200px]"
>
<button
class="bg-white/90 border-2 border-black/10 rounded-lg p-2 cursor-pointer transition-all duration-200 w-full
hover:bg-white hover:-translate-y-0.5 hover:shadow-lg hover:shadow-black/20
disabled:opacity-50 disabled:cursor-not-allowed disabled:hover:translate-y-0 disabled:hover:shadow-none"
?disabled=${isPurchasable}
@click=${this.handleClick}
>
<div class="text-sm font-bold text-gray-800 mb-2 text-center">
${isDefaultPattern
? translateText("territory_patterns.pattern.default")
: this.translatePatternName(
"territory_patterns.pattern",
this.pattern!.name,
)}
</div>
<div
class="w-[120px] h-[120px] flex items-center justify-center bg-white rounded p-1 mx-auto"
style="overflow: hidden;"
>
${renderPatternPreview(
this.pattern?.pattern ?? null,
BUTTON_WIDTH,
BUTTON_WIDTH,
)}
</div>
</button>
${isPurchasable
? html`
<button
class="w-full px-4 py-2 bg-green-500 text-white border-0 rounded-md text-sm font-semibold cursor-pointer transition-colors duration-200
hover:bg-green-600"
@click=${this.handlePurchase}
>
${translateText("territory_patterns.purchase")}
(${this.pattern!.product!.price})
</button>
`
: null}
</div>
`;
}
}
export function renderPatternPreview(
pattern: string | null,
width: number,
height: number,
): TemplateResult {
if (pattern === null) {
return renderBlankPreview(width, height);
}
const dataUrl = generatePreviewDataUrl(pattern, width, height);
return html`<img
src="${dataUrl}"
alt="Pattern preview"
class="w-full h-full object-contain"
style="image-rendering: pixelated; image-rendering: -moz-crisp-edges; image-rendering: crisp-edges;"
/>`;
}
function renderBlankPreview(width: number, height: number): TemplateResult {
return html`
<div
style="
display: flex;
align-items: center;
justify-content: center;
height: ${height}px;
width: ${width}px;
background-color: #ffffff;
border-radius: 4px;
box-sizing: border-box;
overflow: hidden;
position: relative;
border: 1px solid #ccc;
"
>
<div
style="display: grid; grid-template-columns: 1fr 1fr; grid-template-rows: 1fr 1fr; gap: 0; width: calc(100% - 1px); height: calc(100% - 2px); box-sizing: border-box;"
>
<div
style="background-color: #fff; border: 1px solid rgba(0, 0, 0, 0.1); box-sizing: border-box;"
></div>
<div
style="background-color: #fff; border: 1px solid rgba(0, 0, 0, 0.1); box-sizing: border-box;"
></div>
<div
style="background-color: #fff; border: 1px solid rgba(0, 0, 0, 0.1); box-sizing: border-box;"
></div>
<div
style="background-color: #fff; border: 1px solid rgba(0, 0, 0, 0.1); box-sizing: border-box;"
></div>
</div>
</div>
`;
}
const patternCache = new Map<string, string>();
const DEFAULT_PATTERN_B64 = "AAAAAA"; // Empty 2x2 pattern
const COLOR_SET = [0, 0, 0, 255]; // Black
const COLOR_UNSET = [255, 255, 255, 255]; // White
function generatePreviewDataUrl(
pattern?: string,
width?: number,
height?: number,
): string {
pattern ??= DEFAULT_PATTERN_B64;
const patternLookupKey = `${pattern}-${width}-${height}`;
if (patternCache.has(patternLookupKey)) {
return patternCache.get(patternLookupKey)!;
}
// Calculate canvas size
let decoder: PatternDecoder;
try {
decoder = new PatternDecoder(pattern, base64url.decode);
} catch (e) {
console.error("Error decoding pattern", e);
return "";
}
const scaledWidth = decoder.scaledWidth();
const scaledHeight = decoder.scaledHeight();
width =
width === undefined
? scaledWidth
: Math.max(1, Math.floor(width / scaledWidth)) * scaledWidth;
height =
height === undefined
? scaledHeight
: Math.max(1, Math.floor(height / scaledHeight)) * scaledHeight;
// Create the canvas
const canvas = document.createElement("canvas");
canvas.width = width;
canvas.height = height;
const ctx = canvas.getContext("2d");
if (!ctx) throw new Error("2D context not supported");
// Create an image
const imageData = ctx.createImageData(width, height);
const data = imageData.data;
let i = 0;
for (let y = 0; y < height; y++) {
for (let x = 0; x < width; x++) {
const rgba = decoder.isSet(x, y) ? COLOR_SET : COLOR_UNSET;
data[i++] = rgba[0]; // Red
data[i++] = rgba[1]; // Green
data[i++] = rgba[2]; // Blue
data[i++] = rgba[3]; // Alpha
}
}
// Create a data URL
ctx.putImageData(imageData, 0, 0);
const dataUrl = canvas.toDataURL("image/png");
patternCache.set(patternLookupKey, dataUrl);
return dataUrl;
}