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Resolves #4099 ## Description: Remake the terrain of various maps with green gaps in their terrain, example below (strait of gibraltar) <img width="608" height="383" alt="image" src="https://github.com/user-attachments/assets/9272cf00-6620-4711-81a9-64ebf6a7990d" /> ### Why? In maps with continuous brown and white terrain, it is easier for a player to defend against an attacker, as these types of terrains slow down troops. However in maps with green gaps like the one in the example, the troops will just rush in the green gaps and surround all the white terrain, instantly absorbing them, which makes the terrain mostly useless against defending. I believe that this new type of terrain (using proper elevation data instead of "hillshade like the ones used in these maps) is better for gameplay as it adds more complexity to attacks and defense, and also brings diversity to spawns, as right now these maps have functionally all-green terrain all across them I also changed the coastline of some maps that had them very pixelated. This sometimes caused some rivers to dissapear and some islands to be merged into blobs. I kept the rivers of all maps even if slightly updated, to not change naval gameplay. The maps changed were: Black Sea (terrain and coastline) Gateway to the Atlantic (terrain only) Between 2 seas (terrain only) Iceland (terrain and coastline) East Asia (terrain only) Falklands (terrain and coastline) Halkidiki (terrain only) Strait of Gibraltar (terrain and coastline) Italia (terrain and coastline) Japan (terrain only) Two Lakes (terrain only) <img width="1058" height="536" alt="Captura de pantalla 2026-06-02 213132" src="https://github.com/user-attachments/assets/58fb357b-8738-4388-bbc5-d6c9c1ac4699" /> <img width="625" height="583" alt="Captura de pantalla 2026-06-02 213251" src="https://github.com/user-attachments/assets/99ead586-f790-4088-baef-ad179f3c0119" /> <img width="535" height="537" alt="Captura de pantalla 2026-06-02 213336" src="https://github.com/user-attachments/assets/66755b25-e362-4ef0-b7ff-48b51fdabbbd" /> <img width="639" height="561" alt="Captura de pantalla 2026-06-02 231736" src="https://github.com/user-attachments/assets/22802e9a-5989-4204-9002-61afef22696b" /> <img width="680" height="543" alt="Captura de pantalla 2026-06-02 231804" src="https://github.com/user-attachments/assets/bfae63b6-81e3-4d53-bf17-962332b2c9b0" /> <img width="742" height="545" alt="Captura de pantalla 2026-06-02 212309" src="https://github.com/user-attachments/assets/cdb933c7-5361-4db5-aa4f-c641d0fc4662" /> <img width="613" height="546" alt="Captura de pantalla 2026-06-02 212531" src="https://github.com/user-attachments/assets/352148be-01fb-491b-ae39-746c54d3c278" /> <img width="908" height="548" alt="Captura de pantalla 2026-06-02 212709" src="https://github.com/user-attachments/assets/f6a1ec03-fed8-4872-9a65-0a1ef4268035" /> <img width="718" height="536" alt="Captura de pantalla 2026-06-02 212839" src="https://github.com/user-attachments/assets/5ec1e581-142c-45d6-af0d-e642989e1be1" /> <img width="516" height="544" alt="Captura de pantalla 2026-06-02 212937" src="https://github.com/user-attachments/assets/9843ef29-81f1-45c3-ba7e-49ad2693571d" /> <img width="801" height="537" alt="Captura de pantalla 2026-06-02 213028" src="https://github.com/user-attachments/assets/252822b5-2f2d-456e-a207-85367fab8e02" /> Terrain sources from NASA and OpenTopography, both already credited in CREDITS ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory ## Please put your Discord username so you can be contacted if a bug or regression is found: tri.star1011