Files
OpenFrontIO/src/client
evanpelle b5840d7887 Fix troop count precision in name labels, throttle/stagger updates
Replace the hand-rolled formatTroops() in the name-pass with the canonical
renderTroops() so map name labels match troop precision used elsewhere in
the UI (Leaderboard, PlayerPanel, etc.).

Also refresh each player's troop string at most every 500ms instead of
every simulation tick, staggered by slot index so GPU string uploads
spread across the window rather than bursting on a single tick.
2026-06-09 19:35:32 -07:00
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