Files
OpenFrontIO/src/server/WorkerMetrics.ts
T
2025-05-02 08:45:52 -07:00

93 lines
2.5 KiB
TypeScript

import { OTLPMetricExporter } from "@opentelemetry/exporter-metrics-otlp-http";
import {
MeterProvider,
PeriodicExportingMetricReader,
} from "@opentelemetry/sdk-metrics";
import * as dotenv from "dotenv";
import { getServerConfigFromServer } from "../core/configuration/ConfigLoader";
import { GameManager } from "./GameManager";
import { getOtelResource } from "./OtelResource";
dotenv.config();
export function initWorkerMetrics(gameManager: GameManager): void {
// Get server configuration
const config = getServerConfigFromServer();
// Create resource with worker information
const resource = getOtelResource();
// Configure auth headers
const headers = {};
if (config.otelEnabled()) {
headers["Authorization"] =
"Basic " +
Buffer.from(`${config.otelUsername()}:${config.otelPassword()}`).toString(
"base64",
);
}
// Create metrics exporter
const metricExporter = new OTLPMetricExporter({
url: `${config.otelEndpoint()}/v1/metrics`,
headers,
});
// Configure the metric reader
const metricReader = new PeriodicExportingMetricReader({
exporter: metricExporter,
exportIntervalMillis: 15000, // Export metrics every 15 seconds
});
// Create a meter provider
const meterProvider = new MeterProvider({
resource,
readers: [metricReader],
});
// Get meter for creating metrics
const meter = meterProvider.getMeter("worker-metrics");
// Create observable gauges
const activeGamesGauge = meter.createObservableGauge(
"openfront.active_games.gauge",
{
description: "Number of active games on this worker",
},
);
const connectedClientsGauge = meter.createObservableGauge(
"openfront.connected_clients.gauge",
{
description: "Number of connected clients on this worker",
},
);
const memoryUsageGauge = meter.createObservableGauge(
"openfront.memory_usage.bytes",
{
description: "Current memory usage of the worker process in bytes",
},
);
// Register callback for active games metric
activeGamesGauge.addCallback((result) => {
const count = gameManager.activeGames();
result.observe(count);
});
// Register callback for connected clients metric
connectedClientsGauge.addCallback((result) => {
const count = gameManager.activeClients();
result.observe(count);
});
// Register callback for memory usage metric
memoryUsageGauge.addCallback((result) => {
const memoryUsage = process.memoryUsage();
result.observe(memoryUsage.heapUsed);
});
console.log("Metrics initialized with GameManager");
}