Files
OpenFrontIO/tests/client
Evan PelleandClaude Fable 5 ab10d32f43 Make the fingerprint-capped (limited) case a dismissible warning
A capped context still runs the game — only textures wider than the cap
render wrong — so don't hard-block. initGL now returns the context for
"limited"; GPURenderer proceeds and exposes the capped renderer/size via
glLimited (surfaced through MapRenderer), and ClientGameRunner shows the
gate as a warning with a "Continue anyway" button instead of aborting
game creation. GLUnavailableError is back to software/unsupported only.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 20:48:20 +00:00
..
2026-06-24 15:15:05 -07:00
2026-07-01 21:38:09 -07:00