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a97a608dce
## Description: Allows the player to Alt + Click to send emotes to other players or themself in order to ease communication. Of course, the hotkey can be something different. Alt + Click is just a suggestion.  ## Please complete the following: - [ x ] I have added screenshots for all UI updates - [ x ] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced - [ x ] I understand that submitting code with bugs that could have been caught through manual testing blocks releases and new features for all contributors ## Please put your Discord username so you can be contacted if a bug or regression is found: kanekane0448 PS: The new emoji table looks really good! --------- Co-authored-by: kanekane0448 <no@mail.pls>
273 lines
8.4 KiB
TypeScript
273 lines
8.4 KiB
TypeScript
import page from "page";
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import favicon from "../../resources/images/Favicon.svg";
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import { consolex } from "../core/Consolex";
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import { GameRecord, GameStartInfo } from "../core/Schemas";
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import { getServerConfigFromClient } from "../core/configuration/ConfigLoader";
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import { GameType } from "../core/game/Game";
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import { UserSettings } from "../core/game/UserSettings";
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import { joinLobby } from "./ClientGameRunner";
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import "./DarkModeButton";
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import { DarkModeButton } from "./DarkModeButton";
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import "./FlagInput";
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import { FlagInput } from "./FlagInput";
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import "./GoogleAdElement";
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import GoogleAdElement from "./GoogleAdElement";
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import { HelpModal } from "./HelpModal";
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import { HostLobbyModal as HostPrivateLobbyModal } from "./HostLobbyModal";
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import { JoinPrivateLobbyModal } from "./JoinPrivateLobbyModal";
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import "./LangSelector";
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import { LangSelector } from "./LangSelector";
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import { LanguageModal } from "./LanguageModal";
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import "./PublicLobby";
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import { PublicLobby } from "./PublicLobby";
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import { SinglePlayerModal } from "./SinglePlayerModal";
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import "./UsernameInput";
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import { UsernameInput } from "./UsernameInput";
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import { generateCryptoRandomUUID } from "./Utils";
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import "./components/baseComponents/Button";
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import "./components/baseComponents/Modal";
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import { GameStartingModal } from "./gameStartingModal";
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import "./styles.css";
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export interface JoinLobbyEvent {
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clientID: string;
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// Multiplayer games only have gameID, gameConfig is not known until game starts.
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gameID: string;
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// GameConfig only exists when playing a singleplayer game.
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gameStartInfo?: GameStartInfo;
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// GameRecord exists when replaying an archived game.
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gameRecord?: GameRecord;
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}
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class Client {
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private gameStop: () => void;
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private usernameInput: UsernameInput | null = null;
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private flagInput: FlagInput | null = null;
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private darkModeButton: DarkModeButton | null = null;
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private joinModal: JoinPrivateLobbyModal;
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private publicLobby: PublicLobby;
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private googleAds: NodeListOf<GoogleAdElement>;
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private userSettings: UserSettings = new UserSettings();
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constructor() {}
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initialize(): void {
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const langSelector = document.querySelector(
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"lang-selector",
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) as LangSelector;
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const LanguageModal = document.querySelector(
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"lang-selector",
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) as LanguageModal;
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if (!langSelector) {
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consolex.warn("Lang selector element not found");
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}
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if (!LanguageModal) {
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consolex.warn("Language modal element not found");
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}
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this.flagInput = document.querySelector("flag-input") as FlagInput;
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if (!this.flagInput) {
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consolex.warn("Flag input element not found");
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}
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this.darkModeButton = document.querySelector(
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"dark-mode-button",
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) as DarkModeButton;
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if (!this.darkModeButton) {
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consolex.warn("Dark mode button element not found");
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}
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this.usernameInput = document.querySelector(
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"username-input",
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) as UsernameInput;
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if (!this.usernameInput) {
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consolex.warn("Username input element not found");
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}
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this.publicLobby = document.querySelector("public-lobby") as PublicLobby;
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this.googleAds = document.querySelectorAll(
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"google-ad",
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) as NodeListOf<GoogleAdElement>;
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window.addEventListener("beforeunload", () => {
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consolex.log("Browser is closing");
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if (this.gameStop != null) {
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this.gameStop();
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}
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});
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setFavicon();
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document.addEventListener("join-lobby", this.handleJoinLobby.bind(this));
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document.addEventListener("leave-lobby", this.handleLeaveLobby.bind(this));
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const spModal = document.querySelector(
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"single-player-modal",
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) as SinglePlayerModal;
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spModal instanceof SinglePlayerModal;
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document.getElementById("single-player").addEventListener("click", () => {
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if (this.usernameInput.isValid()) {
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spModal.open();
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}
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});
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const hlpModal = document.querySelector("help-modal") as HelpModal;
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hlpModal instanceof HelpModal;
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document.getElementById("help-button").addEventListener("click", () => {
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hlpModal.open();
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});
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const hostModal = document.querySelector(
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"host-lobby-modal",
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) as HostPrivateLobbyModal;
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hostModal instanceof HostPrivateLobbyModal;
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document
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.getElementById("host-lobby-button")
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.addEventListener("click", () => {
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if (this.usernameInput.isValid()) {
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hostModal.open();
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this.publicLobby.leaveLobby();
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}
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});
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this.joinModal = document.querySelector(
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"join-private-lobby-modal",
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) as JoinPrivateLobbyModal;
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this.joinModal instanceof JoinPrivateLobbyModal;
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document
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.getElementById("join-private-lobby-button")
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.addEventListener("click", () => {
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if (this.usernameInput.isValid()) {
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this.joinModal.open();
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}
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});
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if (this.userSettings.darkMode()) {
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document.documentElement.classList.add("dark");
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} else {
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document.documentElement.classList.remove("dark");
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}
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page("/join/:lobbyId", (ctx) => {
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if (ctx.init && sessionStorage.getItem("inLobby")) {
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// On page reload, go back home
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page.redirect("/");
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return;
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}
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const lobbyId = ctx.params.lobbyId;
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this.joinModal.open(lobbyId);
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consolex.log(`joining lobby ${lobbyId}`);
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});
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page();
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function updateSliderProgress(slider) {
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const percent =
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((slider.value - slider.min) / (slider.max - slider.min)) * 100;
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slider.style.setProperty("--progress", `${percent}%`);
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}
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document
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.querySelectorAll("#bots-count, #private-lobby-bots-count")
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.forEach((slider) => {
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updateSliderProgress(slider);
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slider.addEventListener("input", () => updateSliderProgress(slider));
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});
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}
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private async handleJoinLobby(event: CustomEvent) {
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const lobby = event.detail as JoinLobbyEvent;
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consolex.log(`joining lobby ${lobby.gameID}`);
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if (this.gameStop != null) {
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consolex.log("joining lobby, stopping existing game");
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this.gameStop();
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}
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const config = await getServerConfigFromClient();
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this.gameStop = joinLobby(
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{
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gameID: lobby.gameID,
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serverConfig: config,
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flag:
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this.flagInput.getCurrentFlag() == "xx"
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? ""
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: this.flagInput.getCurrentFlag(),
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playerName: this.usernameInput.getCurrentUsername(),
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persistentID: getPersistentIDFromCookie(),
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clientID: lobby.clientID,
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gameStartInfo: lobby.gameStartInfo ?? lobby.gameRecord?.gameStartInfo,
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gameRecord: lobby.gameRecord,
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},
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() => {
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const startingModal = document.querySelector(
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"game-starting-modal",
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) as GameStartingModal;
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startingModal instanceof GameStartingModal;
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startingModal.show();
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},
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() => {
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this.joinModal.close();
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this.publicLobby.stop();
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document.querySelectorAll(".ad").forEach((ad) => {
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(ad as HTMLElement).style.display = "none";
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});
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if (event.detail.gameConfig?.gameType != GameType.Singleplayer) {
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window.history.pushState({}, "", `/join/${lobby.gameID}`);
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sessionStorage.setItem("inLobby", "true");
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}
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},
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);
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}
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private async handleLeaveLobby(/* event: CustomEvent */) {
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if (this.gameStop == null) {
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return;
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}
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consolex.log("leaving lobby, cancelling game");
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this.gameStop();
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this.gameStop = null;
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this.publicLobby.leaveLobby();
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}
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}
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// Initialize the client when the DOM is loaded
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document.addEventListener("DOMContentLoaded", () => {
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new Client().initialize();
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});
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function setFavicon(): void {
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const link = document.createElement("link");
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link.type = "image/x-icon";
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link.rel = "shortcut icon";
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link.href = favicon;
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document.head.appendChild(link);
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}
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// WARNING: DO NOT EXPOSE THIS ID
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export function getPersistentIDFromCookie(): string {
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const COOKIE_NAME = "player_persistent_id";
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// Try to get existing cookie
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const cookies = document.cookie.split(";");
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for (const cookie of cookies) {
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const [cookieName, cookieValue] = cookie.split("=").map((c) => c.trim());
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if (cookieName === COOKIE_NAME) {
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return cookieValue;
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}
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}
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// If no cookie exists, create new ID and set cookie
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const newID = generateCryptoRandomUUID();
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document.cookie = [
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`${COOKIE_NAME}=${newID}`,
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`max-age=${5 * 365 * 24 * 60 * 60}`, // 5 years
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"path=/",
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"SameSite=Strict",
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"Secure",
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].join(";");
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return newID;
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}
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