Files
OpenFrontIO/src/client/Main.ts
T
kanekane0448 a97a608dce Add Alt + Click hotkey for sending emotes (#408)
## Description:

Allows the player to Alt + Click to send emotes to other players or
themself in order to ease communication.
Of course, the hotkey can be something different. Alt + Click is just a
suggestion.


![image](https://github.com/user-attachments/assets/9762c4f0-f62d-4c39-ba35-468ac3f5ddaa)

## Please complete the following:

- [ x ] I have added screenshots for all UI updates
- [ x ] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [ x ] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

## Please put your Discord username so you can be contacted if a bug or
regression is found:

kanekane0448

PS: The new emoji table looks really good!

---------

Co-authored-by: kanekane0448 <no@mail.pls>
2025-04-04 10:15:59 -07:00

273 lines
8.4 KiB
TypeScript

import page from "page";
import favicon from "../../resources/images/Favicon.svg";
import { consolex } from "../core/Consolex";
import { GameRecord, GameStartInfo } from "../core/Schemas";
import { getServerConfigFromClient } from "../core/configuration/ConfigLoader";
import { GameType } from "../core/game/Game";
import { UserSettings } from "../core/game/UserSettings";
import { joinLobby } from "./ClientGameRunner";
import "./DarkModeButton";
import { DarkModeButton } from "./DarkModeButton";
import "./FlagInput";
import { FlagInput } from "./FlagInput";
import "./GoogleAdElement";
import GoogleAdElement from "./GoogleAdElement";
import { HelpModal } from "./HelpModal";
import { HostLobbyModal as HostPrivateLobbyModal } from "./HostLobbyModal";
import { JoinPrivateLobbyModal } from "./JoinPrivateLobbyModal";
import "./LangSelector";
import { LangSelector } from "./LangSelector";
import { LanguageModal } from "./LanguageModal";
import "./PublicLobby";
import { PublicLobby } from "./PublicLobby";
import { SinglePlayerModal } from "./SinglePlayerModal";
import "./UsernameInput";
import { UsernameInput } from "./UsernameInput";
import { generateCryptoRandomUUID } from "./Utils";
import "./components/baseComponents/Button";
import "./components/baseComponents/Modal";
import { GameStartingModal } from "./gameStartingModal";
import "./styles.css";
export interface JoinLobbyEvent {
clientID: string;
// Multiplayer games only have gameID, gameConfig is not known until game starts.
gameID: string;
// GameConfig only exists when playing a singleplayer game.
gameStartInfo?: GameStartInfo;
// GameRecord exists when replaying an archived game.
gameRecord?: GameRecord;
}
class Client {
private gameStop: () => void;
private usernameInput: UsernameInput | null = null;
private flagInput: FlagInput | null = null;
private darkModeButton: DarkModeButton | null = null;
private joinModal: JoinPrivateLobbyModal;
private publicLobby: PublicLobby;
private googleAds: NodeListOf<GoogleAdElement>;
private userSettings: UserSettings = new UserSettings();
constructor() {}
initialize(): void {
const langSelector = document.querySelector(
"lang-selector",
) as LangSelector;
const LanguageModal = document.querySelector(
"lang-selector",
) as LanguageModal;
if (!langSelector) {
consolex.warn("Lang selector element not found");
}
if (!LanguageModal) {
consolex.warn("Language modal element not found");
}
this.flagInput = document.querySelector("flag-input") as FlagInput;
if (!this.flagInput) {
consolex.warn("Flag input element not found");
}
this.darkModeButton = document.querySelector(
"dark-mode-button",
) as DarkModeButton;
if (!this.darkModeButton) {
consolex.warn("Dark mode button element not found");
}
this.usernameInput = document.querySelector(
"username-input",
) as UsernameInput;
if (!this.usernameInput) {
consolex.warn("Username input element not found");
}
this.publicLobby = document.querySelector("public-lobby") as PublicLobby;
this.googleAds = document.querySelectorAll(
"google-ad",
) as NodeListOf<GoogleAdElement>;
window.addEventListener("beforeunload", () => {
consolex.log("Browser is closing");
if (this.gameStop != null) {
this.gameStop();
}
});
setFavicon();
document.addEventListener("join-lobby", this.handleJoinLobby.bind(this));
document.addEventListener("leave-lobby", this.handleLeaveLobby.bind(this));
const spModal = document.querySelector(
"single-player-modal",
) as SinglePlayerModal;
spModal instanceof SinglePlayerModal;
document.getElementById("single-player").addEventListener("click", () => {
if (this.usernameInput.isValid()) {
spModal.open();
}
});
const hlpModal = document.querySelector("help-modal") as HelpModal;
hlpModal instanceof HelpModal;
document.getElementById("help-button").addEventListener("click", () => {
hlpModal.open();
});
const hostModal = document.querySelector(
"host-lobby-modal",
) as HostPrivateLobbyModal;
hostModal instanceof HostPrivateLobbyModal;
document
.getElementById("host-lobby-button")
.addEventListener("click", () => {
if (this.usernameInput.isValid()) {
hostModal.open();
this.publicLobby.leaveLobby();
}
});
this.joinModal = document.querySelector(
"join-private-lobby-modal",
) as JoinPrivateLobbyModal;
this.joinModal instanceof JoinPrivateLobbyModal;
document
.getElementById("join-private-lobby-button")
.addEventListener("click", () => {
if (this.usernameInput.isValid()) {
this.joinModal.open();
}
});
if (this.userSettings.darkMode()) {
document.documentElement.classList.add("dark");
} else {
document.documentElement.classList.remove("dark");
}
page("/join/:lobbyId", (ctx) => {
if (ctx.init && sessionStorage.getItem("inLobby")) {
// On page reload, go back home
page.redirect("/");
return;
}
const lobbyId = ctx.params.lobbyId;
this.joinModal.open(lobbyId);
consolex.log(`joining lobby ${lobbyId}`);
});
page();
function updateSliderProgress(slider) {
const percent =
((slider.value - slider.min) / (slider.max - slider.min)) * 100;
slider.style.setProperty("--progress", `${percent}%`);
}
document
.querySelectorAll("#bots-count, #private-lobby-bots-count")
.forEach((slider) => {
updateSliderProgress(slider);
slider.addEventListener("input", () => updateSliderProgress(slider));
});
}
private async handleJoinLobby(event: CustomEvent) {
const lobby = event.detail as JoinLobbyEvent;
consolex.log(`joining lobby ${lobby.gameID}`);
if (this.gameStop != null) {
consolex.log("joining lobby, stopping existing game");
this.gameStop();
}
const config = await getServerConfigFromClient();
this.gameStop = joinLobby(
{
gameID: lobby.gameID,
serverConfig: config,
flag:
this.flagInput.getCurrentFlag() == "xx"
? ""
: this.flagInput.getCurrentFlag(),
playerName: this.usernameInput.getCurrentUsername(),
persistentID: getPersistentIDFromCookie(),
clientID: lobby.clientID,
gameStartInfo: lobby.gameStartInfo ?? lobby.gameRecord?.gameStartInfo,
gameRecord: lobby.gameRecord,
},
() => {
const startingModal = document.querySelector(
"game-starting-modal",
) as GameStartingModal;
startingModal instanceof GameStartingModal;
startingModal.show();
},
() => {
this.joinModal.close();
this.publicLobby.stop();
document.querySelectorAll(".ad").forEach((ad) => {
(ad as HTMLElement).style.display = "none";
});
if (event.detail.gameConfig?.gameType != GameType.Singleplayer) {
window.history.pushState({}, "", `/join/${lobby.gameID}`);
sessionStorage.setItem("inLobby", "true");
}
},
);
}
private async handleLeaveLobby(/* event: CustomEvent */) {
if (this.gameStop == null) {
return;
}
consolex.log("leaving lobby, cancelling game");
this.gameStop();
this.gameStop = null;
this.publicLobby.leaveLobby();
}
}
// Initialize the client when the DOM is loaded
document.addEventListener("DOMContentLoaded", () => {
new Client().initialize();
});
function setFavicon(): void {
const link = document.createElement("link");
link.type = "image/x-icon";
link.rel = "shortcut icon";
link.href = favicon;
document.head.appendChild(link);
}
// WARNING: DO NOT EXPOSE THIS ID
export function getPersistentIDFromCookie(): string {
const COOKIE_NAME = "player_persistent_id";
// Try to get existing cookie
const cookies = document.cookie.split(";");
for (const cookie of cookies) {
const [cookieName, cookieValue] = cookie.split("=").map((c) => c.trim());
if (cookieName === COOKIE_NAME) {
return cookieValue;
}
}
// If no cookie exists, create new ID and set cookie
const newID = generateCryptoRandomUUID();
document.cookie = [
`${COOKIE_NAME}=${newID}`,
`max-age=${5 * 365 * 24 * 60 * 60}`, // 5 years
"path=/",
"SameSite=Strict",
"Secure",
].join(";");
return newID;
}