mirror of
https://github.com/openfrontio/OpenFrontIO.git
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165 lines
4.8 KiB
TypeScript
165 lines
4.8 KiB
TypeScript
import {Config, getConfig} from "../core/configuration/Config";
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import {GameID, Lobby, ServerMessage, ServerMessageSchema} from "../core/Schemas";
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import {loadTerrainMap, TerrainMap} from "../core/game/TerrainMapLoader";
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import {ClientGame, createClientGame} from "./ClientGame";
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import backgroundImage from '../../resources/images/TerrainMapFrontPage.png';
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import favicon from '../../resources/images/Favicon.png';
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import {v4 as uuidv4} from 'uuid';
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import './PublicLobby';
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import './styles.css';
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const usernameKey: string = 'username';
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class Client {
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private terrainMap: Promise<TerrainMap>
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private game: ClientGame
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private ip: Promise<string | null> = null
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private config: Config
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constructor() {
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}
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initialize(): void {
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const storedUsername = localStorage.getItem(usernameKey)
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if (storedUsername) {
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const usernameInput = document.getElementById('username') as HTMLInputElement | null;
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if (usernameInput) {
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usernameInput.value = storedUsername
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}
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}
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this.config = getConfig()
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setFavicon()
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this.terrainMap = loadTerrainMap()
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this.ip = getClientIP()
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document.addEventListener('join-lobby', this.handleJoinLobby.bind(this));
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}
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private async handleJoinLobby(event: CustomEvent) {
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const lobby = event.detail
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console.log(`joining lobby ${lobby.id}`)
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const [terrainMap, clientIP] = await Promise.all([
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this.terrainMap,
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this.ip
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]);
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console.log(`got ip ${clientIP}`)
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this.game = createClientGame(
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refreshUsername,
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uuidv4(),
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uuidv4(),
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clientIP,
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lobby.id,
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this.config,
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terrainMap
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);
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this.game.join();
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const g = this.game;
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window.addEventListener('beforeunload', function (event) {
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console.log('Browser is closing');
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g.stop();
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});
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}
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}
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function refreshUsername(): string {
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const usernameInput = document.getElementById('username') as HTMLInputElement | null;
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if (usernameInput == null) {
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console.warn('username element not found')
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return "Anon"
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}
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if (usernameInput && usernameInput.value.trim()) {
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const trimmedValue = usernameInput.value.trim();
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localStorage.setItem(usernameKey, trimmedValue)
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return trimmedValue
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} else {
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const storedUsername = localStorage.getItem(usernameKey);
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if (storedUsername) {
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return storedUsername
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}
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const newUsername = "Anon" + uuidToThreeDigits()
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localStorage.setItem(usernameKey, newUsername)
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return newUsername
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}
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}
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function setupUsernameCallback(callback: (username: string) => void): void {
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const usernameInput = document.getElementById('username') as HTMLInputElement | null;
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if (usernameInput) {
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usernameInput.addEventListener('input', () => {
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const username = refreshUsername();
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callback(username);
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});
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} else {
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console.error('Username input element not found');
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}
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}
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async function getClientIP(timeoutMs: number = 1000): Promise<string | null> {
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const controller = new AbortController();
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const timeoutId = setTimeout(() => controller.abort(), timeoutMs);
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try {
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const response: Response = await fetch('https://api.ipify.org?format=json', {
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signal: controller.signal
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});
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if (!response.ok) {
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throw new Error(`HTTP error! status: ${response.status}`);
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}
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const data: {ip: string} = await response.json();
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return data.ip;
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} catch (error) {
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if (error instanceof Error) {
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if (error.name === 'AbortError') {
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console.error('Request timed out');
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} else {
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console.error('Error fetching IP:', error.message);
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}
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} else {
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console.error('An unknown error occurred');
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}
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return null;
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} finally {
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clearTimeout(timeoutId);
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}
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}
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// Initialize the client when the DOM is loaded
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document.addEventListener('DOMContentLoaded', () => {
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new Client().initialize();
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});
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document.body.style.backgroundImage = `url(${backgroundImage})`;
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function setFavicon(): void {
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const link = document.createElement('link');
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link.type = 'image/x-icon';
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link.rel = 'shortcut icon';
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link.href = favicon;
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document.head.appendChild(link);
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}
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function uuidToThreeDigits(): string {
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const uuid = uuidv4()
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// Remove hyphens and convert to lowercase
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const cleanUuid = uuid.replace(/-/g, '').toLowerCase();
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// Convert hex string to decimal
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const decimal = BigInt(`0x${cleanUuid}`);
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// Get last 3 digits
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const threeDigits = decimal % 1000n;
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// Pad with leading zeros if necessary
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return threeDigits.toString().padStart(3, '0');
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} |