Files
OpenFrontIO/src
scamiv 8ff480457d Refactor territory defense management in GameImpl and CanvasTerritoryRenderer
- Consolidated defended state logic for tiles into dedicated methods in GameImpl to improve clarity and maintainability.
- Updated CanvasTerritoryRenderer to utilize the new isDefended method for determining tile defense status.
- Removed redundant checks and streamlined the painting logic for territory tiles.
2025-12-08 19:47:14 +01:00
..
2025-09-30 11:13:32 -07:00