Files
OpenFrontIO/src/server/Client.ts
T
Ryan 8dcc7cfb9a Fix client reconnection after page refresh (#3117)
## Description:

- Removed all code related to generating a client ID on the client. The
server now assigns the client ID and sends it to the client in lobby
messages.

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced

## Please put your Discord username so you can be contacted if a bug or
regression is found:

w.o.n
2026-02-09 01:10:11 +00:00

25 lines
761 B
TypeScript

import WebSocket from "ws";
import { TokenPayload } from "../core/ApiSchemas";
import { Tick } from "../core/game/Game";
import { ClientID, PlayerCosmetics, Winner } from "../core/Schemas";
export class Client {
public lastPing: number = Date.now();
public hashes: Map<Tick, number> = new Map();
public reportedWinner: Winner | null = null;
constructor(
public readonly clientID: ClientID,
public readonly persistentID: string,
public readonly claims: TokenPayload | null,
public readonly roles: string[] | undefined,
public readonly flares: string[] | undefined,
public readonly ip: string,
public readonly username: string,
public ws: WebSocket,
public readonly cosmetics: PlayerCosmetics | undefined,
) {}
}