Files
OpenFrontIO/src/client/LocalPersistantStats.ts
T
2025-03-31 13:09:27 -07:00

62 lines
1.4 KiB
TypeScript

import { consolex } from "../core/Consolex";
import { GameConfig, GameID, GameRecord } from "../core/Schemas";
export interface LocalStatsData {
[key: GameID]: {
lobby: GameConfig;
// Only once the game is over
gameRecord?: GameRecord;
};
}
export namespace LocalPersistantStats {
let _startTime: number;
function getStats(): LocalStatsData {
const statsStr = localStorage.getItem("game-records");
return statsStr ? JSON.parse(statsStr) : {};
}
function save(stats: LocalStatsData) {
// To execute asynchronously
setTimeout(
() => localStorage.setItem("game-records", JSON.stringify(stats)),
0,
);
}
// The user can quit the game anytime so better save the lobby as soon as the
// game starts.
export function startGame(id: GameID, lobby: GameConfig) {
if (typeof localStorage === "undefined") {
return;
}
_startTime = Date.now();
const stats = getStats();
stats[id] = { lobby };
save(stats);
}
export function startTime() {
return _startTime;
}
export function endGame(gameRecord: GameRecord) {
if (typeof localStorage === "undefined") {
return;
}
const stats = getStats();
const gameStat = stats[gameRecord.id];
if (!gameStat) {
consolex.log("LocalPersistantStats: game not found");
return;
}
gameStat.gameRecord = gameRecord;
save(stats);
}
}