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mirror of https://github.com/openfrontio/OpenFrontIO.git synced 2026-07-01 18:33:31 +00:00
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OpenFrontIO/src/core/game
T
History
Evan 59d3a8d2c9 don't lose territory if surrounded at edge of map
2025-02-18 11:27:51 -08:00
..
AllianceImpl.ts
format codebase with prettier
2025-02-01 12:05:11 -08:00
AllianceRequestImpl.ts
format codebase with prettier
2025-02-01 12:05:11 -08:00
AttackImpl.ts
format all files with prettier
2025-02-12 08:28:15 -08:00
DefensePostGrid.ts
format all files with prettier
2025-02-12 08:28:15 -08:00
Game.ts
format all files with prettier
2025-02-12 08:28:15 -08:00
GameImpl.ts
don't lose territory if surrounded at edge of map
2025-02-18 11:27:51 -08:00
GameMap.ts
don't lose territory if surrounded at edge of map
2025-02-18 11:27:51 -08:00
GameUpdates.ts
use tileref instead of MapPos for UnitUpdate
2025-02-12 16:22:02 -08:00
GameView.ts
don't lose territory if surrounded at edge of map
2025-02-18 11:27:51 -08:00
PlayerImpl.ts
format all files with prettier
2025-02-12 08:28:15 -08:00
TerrainMapFileLoader.ts
format codebase with prettier
2025-02-01 12:05:11 -08:00
TerrainMapLoader.ts
Added flags
2025-02-11 23:34:19 +02:00
TerrainSearchMap.ts
format codebase with prettier
2025-02-01 12:05:11 -08:00
TerraNulliusImpl.ts
format codebase with prettier
2025-02-01 12:05:11 -08:00
UnitImpl.ts
use tileref instead of MapPos for UnitUpdate
2025-02-12 16:22:02 -08:00
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