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141 lines
3.7 KiB
TypeScript
141 lines
3.7 KiB
TypeScript
import { LitElement, html, css } from 'lit';
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import { customElement, property, state } from 'lit/decorators.js';
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import { Difficulty, GameMap, GameType } from '../core/game/Game';
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import { generateGameID as generateGameID } from '../core/Util';
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@customElement('single-player-modal')
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export class SinglePlayerModal extends LitElement {
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@state() private isModalOpen = false;
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@state() private selectedMap: GameMap = GameMap.World;
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@state() private selectedDifficulty: Difficulty = Difficulty.Medium;
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static styles = css`
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.modal-overlay {
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display: none;
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position: fixed;
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z-index: 1000;
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left: 0;
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top: 0;
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width: 100%;
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height: 100%;
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background-color: rgba(0, 0, 0, 0.5);
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}
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.modal-content {
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background-color: white;
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margin: 15% auto;
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padding: 20px;
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border-radius: 8px;
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width: 80%;
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max-width: 500px;
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text-align: center;
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}
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.close {
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color: #aaa;
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float: right;
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font-size: 28px;
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font-weight: bold;
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cursor: pointer;
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}
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.close:hover,
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.close:focus {
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color: black;
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text-decoration: none;
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cursor: pointer;
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}
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button {
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padding: 10px 20px;
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font-size: 16px;
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cursor: pointer;
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background-color: #007bff;
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color: white;
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border: none;
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border-radius: 4px;
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transition: background-color 0.3s;
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display: inline-block;
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margin-top: 20px;
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}
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button:hover {
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background-color: #0056b3;
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}
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select {
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padding: 8px;
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font-size: 16px;
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margin-top: 10px;
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width: 200px;
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}
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`;
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render() {
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return html`
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<div class="modal-overlay" style="display: ${this.isModalOpen ? 'block' : 'none'}">
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<div class="modal-content">
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<span class="close" @click=${this.close}>×</span>
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<h2>Start Single Player Game</h2>
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<div>
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<label for="map-select">Map: </label>
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<select id="map-select" @change=${this.handleMapChange}>
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${Object.entries(GameMap)
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.filter(([key]) => isNaN(Number(key)))
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.map(([key, value]) => html`
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<option value=${value} ?selected=${this.selectedMap === value}>
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${key}
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</option>
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`)}
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</select>
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</div>
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<div>
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<label for="map-select">Difficulty: </label>
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<select id="map-select" @change=${this.handleDifficultyChange}>
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${Object.entries(Difficulty)
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.filter(([key]) => isNaN(Number(key)))
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.map(([key, value]) => html`
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<option value=${value} ?selected=${this.selectedDifficulty === value}>
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${key}
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</option>
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`)}
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</select>
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</div>
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<button @click=${this.startGame}>Start Game</button>
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</div>
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</div>
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`;
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}
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public open() {
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this.isModalOpen = true;
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}
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public close() {
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this.isModalOpen = false;
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}
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private handleMapChange(e: Event) {
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this.selectedMap = Number((e.target as HTMLSelectElement).value) as GameMap;
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}
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private handleDifficultyChange(e: Event) {
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this.selectedDifficulty = Number((e.target as HTMLSelectElement).value) as Difficulty;
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}
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private startGame() {
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console.log(`Starting single player game with map: ${GameMap[this.selectedMap]}`);
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this.dispatchEvent(new CustomEvent('join-lobby', {
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detail: {
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gameType: GameType.Singleplayer,
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lobby: {
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id: generateGameID(),
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},
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map: this.selectedMap,
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difficulty: this.selectedDifficulty
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},
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bubbles: true,
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composed: true
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}));
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this.close();
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}
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} |