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OpenFrontIO/map-generator/assets/maps/gulfofstlawrence/info.json
T
Evan 182d008ddd Generate a single MapInfo list; move SPECIAL_TEAM_MAPS and en.json map names into info.json (#4231)
**Add approved & assigned issue number here:**

N/A — maintainer follow-up to #4227.

## Description:

Follow-up to #4227, finishing the "info.json is the single source of
truth" refactor.

**Maps.gen.ts now generates one `MapInfo` interface and a `maps` list**
instead of parallel lookup records. `mapCategories`,
`mapTranslationKeys`, and `multiplayerFrequency` are gone — consumers
read the list directly (`map.categories`, `map.translationKey`,
`map.multiplayerFrequency`). MapPicker got simpler in the process: it
renders from `MapInfo` objects, so the reverse
`Object.entries(GameMapType)` lookup to recover the enum key is gone.
The featured-rank sort moved out of the Go codegen into the picker,
where the presentation concern belongs.

**`SPECIAL_TEAM_MAPS` moves into info.json** as an optional
`special_team_count` field (set on the same 17 maps with the same
values). MapPlaylist derives its map from the generated list;
`SPECIAL_TEAM_FORCE_CHANCE` and the frequency multiplier behavior are
unchanged.

**The en.json `map` section is now generated.** A new optional
`display_name` field in info.json (defaulting to `name`) is written to
`resources/lang/en.json` by the generator, preserving the section's
non-map UI keys (`map`, `featured`, `all`, `favorites`, `random`). The 8
maps whose English display name intentionally differs from the frozen
enum value (e.g. `MENA`, `Milky Way`, `Europe (Classic)`, `Baikal (Nuke
Wars)`) declare it via `display_name`, so no display text changes. The
section is emitted alphabetically; since #4232 already sorted en.json
and every value matches, regeneration is byte-identical and this PR has
no en.json diff. Other languages remain Crowdin-managed.

The generator also now validates `translation_key` is exactly
`map.<folder>` and `special_team_count >= 2`. MapConsistency tests
compare info.json directly against the generated list and the en.json
section, and fail with a "run `npm run gen-maps`" message on drift. No
behavior changes: enum values, playlist frequencies, special-team
counts, featured order, and display names are all byte-identical.

## Please complete the following:

- [x] I have added screenshots for all UI updates (no UI changes —
internal refactor, rendering output identical)
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory

## Please put your Discord username so you can be contacted if a bug or
regression is found:

evanpelle

🤖 Generated with [Claude Code](https://claude.com/claude-code)

---------

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 21:06:48 -07:00

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JSON

{
"id": "GulfOfStLawrence",
"name": "Gulf of St. Lawrence",
"translation_key": "map.gulfofstlawrence",
"categories": ["north_america"],
"multiplayer_frequency": 4,
"special_team_count": 3,
"nations": [
{
"coordinates": [88, 364],
"name": "Quebec",
"flag": "Quebec"
},
{
"coordinates": [777, 170],
"name": "Nitassinan",
"flag": "Quebec"
},
{
"coordinates": [570, 460],
"name": "Anticosti Island",
"flag": "Quebec"
},
{
"coordinates": [300, 568],
"name": "Gaspesia",
"flag": "Quebec"
},
{
"coordinates": [256, 60],
"name": "Manicouagan",
"flag": "Quebec"
},
{
"coordinates": [522, 266],
"name": "Mingan",
"flag": "Quebec"
},
{
"coordinates": [1220, 632],
"name": "Newfoundland",
"flag": "Newfoundland"
},
{
"coordinates": [1166, 38],
"name": "Labrador",
"flag": "Newfoundland"
},
{
"coordinates": [1180, 199],
"name": "Northern Peninsula",
"flag": "Newfoundland"
},
{
"coordinates": [1544, 740],
"name": "St Johns",
"flag": "Newfoundland"
},
{
"coordinates": [1456, 620],
"name": "Bonavista",
"flag": "Newfoundland"
},
{
"coordinates": [1030, 528],
"name": "Corner Brook",
"flag": "Newfoundland"
},
{
"coordinates": [1254, 511],
"name": "Grand Falls",
"flag": "Newfoundland"
},
{
"coordinates": [1040, 400],
"name": "Gros Morne",
"flag": "Newfoundland"
},
{
"coordinates": [912, 720],
"name": "Port aux Basques",
"flag": "Newfoundland"
},
{
"coordinates": [82, 912],
"name": "New Brunswick",
"flag": "ca_nb"
},
{
"coordinates": [288, 742],
"name": "Acadia",
"flag": "ca_nb"
},
{
"coordinates": [184, 1000],
"name": "Fredericton",
"flag": "ca_nb"
},
{
"coordinates": [338, 938],
"name": "Moncton",
"flag": "ca_nb"
},
{
"coordinates": [44, 1110],
"name": "Maine",
"flag": "Maine"
},
{
"coordinates": [475, 915],
"name": "Prince Edward Island",
"flag": "ca_pe"
},
{
"coordinates": [588, 1054],
"name": "Nova Scotia",
"flag": "ca_ns"
},
{
"coordinates": [725, 920],
"name": "Cape Breton Island",
"flag": "ca_ns"
},
{
"coordinates": [310, 1130],
"name": "Annapolis",
"flag": "ca_ns"
},
{
"coordinates": [445, 1160],
"name": "Halifax",
"flag": "ca_ns"
},
{
"coordinates": [235, 1255],
"name": "Yarmouth",
"flag": "ca_ns"
}
],
"teamGameSpawnAreas": {
"3": [
{
"height": 500,
"width": 900,
"x": 0,
"y": 0
},
{
"height": 1348,
"width": 720,
"x": 900,
"y": 0
},
{
"height": 848,
"width": 900,
"x": 0,
"y": 500
}
]
}
}