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27 lines
1023 B
TypeScript
27 lines
1023 B
TypeScript
// Either someone can straight up call player.buildUnit. It's simpler and immediate (no tick required)
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// Either someone can straight up call player.buildUnit. It's simpler and immediate (no tick required)
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// However buildUnit do not create executions (e.g.: WarshipExecution)
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// If you also need execution use function below. Does not work with things not
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import { ConstructionExecution } from "../../src/core/execution/ConstructionExecution";
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import { Game, PlayerID, UnitType } from "../../src/core/game/Game";
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// built via UI (e.g.: trade ships)
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export function constructionExecution(
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game: Game,
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playerID: PlayerID,
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x: number,
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y: number,
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unit: UnitType,
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) {
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game.addExecution(new ConstructionExecution(playerID, game.ref(x, y), unit));
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// Init exec
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game.executeNextTick();
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// Exec construction execution
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game.executeNextTick();
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// Add the execution related to the building
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game.executeNextTick();
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// First tick of the execution of the constructed structure/unit
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game.executeNextTick();
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}
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