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OpenFrontIO/resources
evanpelle 99a20ac032 Shrink warship shell sprite to a single pixel
The shell (unit-atlas.png col 7) was a centered 3×3 white square, so it
rendered as a 3×3-world-tile block. Replace it with a single centered
white pixel so shells render as one pixel, matching the original
pixel-shell look. The atlas is sampled with NEAREST and unitSize is 13
(1 atlas px ≈ 1 world tile), so the lone pixel stays crisp.

Update the UnitPass header comments that described the shell as 3×3.
2026-06-08 14:31:02 -07:00
..
2026-06-01 17:29:56 -07:00
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2026-05-31 15:09:08 +01:00
2026-05-31 15:09:08 +01:00
2026-01-09 20:26:34 -08:00