Files
OpenFrontIO/src/client/graphics/layers/UnitLayer.ts
T
2024-11-29 20:35:08 -08:00

177 lines
6.3 KiB
TypeScript

import { Colord } from "colord";
import { Theme } from "../../../core/configuration/Config";
import { Unit, UnitEvent, Cell, Game, Tile, UnitType } from "../../../core/game/Game";
import { bfs, dist, euclDist } from "../../../core/Util";
import { Layer } from "./Layer";
import { EventBus } from "../../../core/EventBus";
import anchorIcon from '../../../../resources/images/AnchorIcon.png';
export class UnitLayer implements Layer {
private canvas: HTMLCanvasElement;
private context: CanvasRenderingContext2D;
private boatToTrail = new Map<Unit, Set<Tile>>();
private theme: Theme = null;
constructor(private game: Game, private eventBus: EventBus) {
this.theme = game.config().theme();
}
shouldTransform(): boolean {
return true;
}
tick() {
}
init(game: Game) {
this.canvas = document.createElement('canvas');
this.context = this.canvas.getContext("2d");
this.canvas.width = this.game.width();
this.canvas.height = this.game.height();
this.eventBus.on(UnitEvent, e => this.onUnitEvent(e));
}
renderLayer(context: CanvasRenderingContext2D) {
context.drawImage(
this.canvas,
-this.game.width() / 2,
-this.game.height() / 2,
this.game.width(),
this.game.height()
);
}
onUnitEvent(event: UnitEvent) {
switch (event.unit.type()) {
case UnitType.TransportShip:
this.handleBoatEvent(event);
break;
case UnitType.Destroyer:
this.handleDestroyerEvent(event);
break;
case UnitType.Battleship:
this.handleBattleshipEvent(event);
break;
case UnitType.Shell:
this.handleShellEvent(event)
break;
case UnitType.TradeShip:
this.handleTradeShipEvent(event)
break;
case UnitType.AtomBomb:
case UnitType.HydrogenBomb:
this.handleNuke(event)
break
}
}
private handleDestroyerEvent(event: UnitEvent) {
bfs(event.oldTile, euclDist(event.oldTile, 4)).forEach(t => {
this.clearCell(t.cell());
});
if (!event.unit.isActive()) {
return
}
bfs(event.unit.tile(), euclDist(event.unit.tile(), 4))
.forEach(t => this.paintCell(t.cell(), this.theme.borderColor(event.unit.owner().info()), 255));
bfs(event.unit.tile(), dist(event.unit.tile(), 3))
.forEach(t => this.paintCell(t.cell(), this.theme.territoryColor(event.unit.owner().info()), 255));
}
private handleBattleshipEvent(event: UnitEvent) {
bfs(event.oldTile, euclDist(event.oldTile, 6)).forEach(t => {
this.clearCell(t.cell());
});
if (!event.unit.isActive()) {
return
}
bfs(event.unit.tile(), euclDist(event.unit.tile(), 5))
.forEach(t => this.paintCell(t.cell(), this.theme.territoryColor(event.unit.owner().info()), 255));
bfs(event.unit.tile(), dist(event.unit.tile(), 4))
.forEach(t => this.paintCell(t.cell(), this.theme.borderColor(event.unit.owner().info()), 255));
bfs(event.unit.tile(), euclDist(event.unit.tile(), 1))
.forEach(t => this.paintCell(t.cell(), this.theme.territoryColor(event.unit.owner().info()), 255));
}
private handleShellEvent(event: UnitEvent) {
this.clearCell(event.oldTile.cell())
if (!event.unit.isActive()) {
return
}
this.paintCell(event.unit.tile().cell(), this.theme.borderColor(event.unit.owner().info()), 255)
}
private handleNuke(event: UnitEvent) {
bfs(event.oldTile, euclDist(event.oldTile, 2)).forEach(t => {
this.clearCell(t.cell());
});
if (event.unit.isActive()) {
bfs(event.unit.tile(), euclDist(event.unit.tile(), 2))
.forEach(t => this.paintCell(t.cell(), this.theme.borderColor(event.unit.owner().info()), 255));
}
}
private handleTradeShipEvent(event: UnitEvent) {
bfs(event.oldTile, euclDist(event.oldTile, 3)).forEach(t => {
this.clearCell(t.cell());
});
if (event.unit.isActive()) {
bfs(event.unit.tile(), dist(event.unit.tile(), 2))
.forEach(t => this.paintCell(t.cell(), this.theme.territoryColor(event.unit.owner().info()), 255));
}
if (event.unit.isActive()) {
bfs(event.unit.tile(), dist(event.unit.tile(), 1))
.forEach(t => this.paintCell(t.cell(), this.theme.borderColor(event.unit.owner().info()), 255));
}
}
private handleBoatEvent(event: UnitEvent) {
if (!this.boatToTrail.has(event.unit)) {
this.boatToTrail.set(event.unit, new Set<Tile>());
}
const trail = this.boatToTrail.get(event.unit);
trail.add(event.oldTile);
bfs(event.oldTile, dist(event.oldTile, 3)).forEach(t => {
this.clearCell(t.cell());
});
if (event.unit.isActive()) {
try {
bfs(event.unit.tile(), dist(event.unit.tile(), 4)).forEach(
t => {
if (trail.has(t)) {
this.paintCell(t.cell(), this.theme.territoryColor(event.unit.owner().info()), 150);
}
}
);
} catch {
console.log('uh oh')
}
bfs(event.unit.tile(), dist(event.unit.tile(), 2))
.forEach(t => this.paintCell(t.cell(), this.theme.borderColor(event.unit.owner().info()), 255));
bfs(event.unit.tile(), dist(event.unit.tile(), 1))
.forEach(t => this.paintCell(t.cell(), this.theme.territoryColor(event.unit.owner().info()), 255));
} else {
trail.forEach(t => this.clearCell(t.cell()));
this.boatToTrail.delete(event.unit);
}
}
paintCell(cell: Cell, color: Colord, alpha: number) {
this.clearCell(cell)
this.context.fillStyle = color.alpha(alpha / 255).toRgbString();
this.context.fillRect(cell.x, cell.y, 1, 1);
}
clearCell(cell: Cell) {
this.context.clearRect(cell.x, cell.y, 1, 1);
}
}